Snipers, rifle-lovers, which rifle did you prefer?
-The .70 rifle, which was almost perfectly accurate?
-The .75 rifle, which is randomized and leaves headshots to chance?
VOTE OR DIE.
Priok wrote:I don't really mind, maybe something in between would be good
Articsledder wrote:Priok wrote:I don't really mind, maybe something in between would be good
Yeah, this would be good. I myself don't really have any issues with the current rifle unless I'm trying to shoot someone who is literally at fog range.
MegaDeuce wrote:Yeah the "fake clips" thing really needs to be dealt with... but I don't think that's an accuracy thing.
@ArticSledder... but all the best sniping IS at fog distance :)
ThisFrickinSite wrote:MegaDeuce wrote:Yeah the "fake clips" thing really needs to be dealt with... but I don't think that's an accuracy thing.
@ArticSledder... but all the best sniping IS at fog distance :)
fake clips?
ChaosTLW wrote:ThisFrickinSite wrote:MegaDeuce wrote:Yeah the "fake clips" thing really needs to be dealt with... but I don't think that's an accuracy thing.
@ArticSledder... but all the best sniping IS at fog distance :)
fake clips?
I think he means the rubber ammo.
MegaDeuce wrote:Whaa? What do you think "better accuracy model" means? It means that the bullets don't hit where you aim them, but they get randomized so that they'll go more-or-less where you aim.
In other words, the rifle is now randomized like the SMG is, but with a tighter grouping.
Ace of Spades Beta 0.75
-added click+drag building with right-click
-player sprinting added (Shift, disables autoclimb/shooting)
-new masterserver with gamemode, map, and ports
-3rd-person team deathcamera added
-spectator team added
-wave respawning spawns players with teammates
-added ejected bullet casings
-weapon specific tracer effects
-better particle effects
-no more pixelation on turning or lookin up/down
-better accuracy model (weighted toward center)
-weapons now deal different block damage
-SMG block damage reduced
-rifle block damage increased
-spade block damage increased
-spade melee damage reduced
-minor shotgun/SMG improvements
-better connection error messages
-localization fixes (fixed translations and characters converted)
-less annoying respawn beeps
-grab block color is now mappable (default key: e)
-killed heavyweight library dependencies (faster load times)
-server auto-reconnects to masterserver
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