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New Aos stuff

Got a great new idea for the game?

Re: New Aos stuff

Postby MrHaaaaaaxFF » Sun Apr 29, 2012 3:28 pm

Please, anyone, PLEASE READ THE DAMN DNSL AND STUFF LIEK THAT WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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Re: New Aos stuff

Postby DoomSplitter » Sun Apr 29, 2012 4:29 pm

Guys, can we seriously just give this guy a break. It was his first post.
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Re: New Aos stuff

Postby scarfacemperor » Sun Apr 29, 2012 4:31 pm

He is obviously a COD player who didn't consider gameplay with the features he proposes.
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Re: New Aos stuff

Postby DoomSplitter » Sun Apr 29, 2012 4:32 pm

I'm not trying to defend his ideas, I just don't agree with how everyone is jumping on his case.
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Re: New Aos stuff

Postby SICKfudge » Sun Apr 29, 2012 4:36 pm

First post is not an excuse, most of us here managed to read the DNSL and the other guides before posting for the first time so why is he a special case
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Re: New Aos stuff

Postby razourik » Sun Apr 29, 2012 11:00 pm

We don't need atomic bombs, we have airstrikes. (at least in pyspades)

And whats the difference between a stick grenade and a regular one? There really isn't any.
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Re: New Aos stuff

Postby scarfacemperor » Sun Apr 29, 2012 11:03 pm

Maybe sticky grenades stick on walls (instead of regular grenades who rebound on walls, allowing sneaky moves that I enjoy) and have a detonator to choose when they explode. Making them mines. I don't like this idea.
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Re: New Aos stuff

Postby SICKfudge » Mon Apr 30, 2012 6:51 pm

Again scar, there is already a thread for MInes so stop cluttering up the forums and do what every sensible person here does -_-
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Re: New Aos stuff

Postby bobbotheclown » Mon Apr 30, 2012 8:55 pm

no, i think the idea with sticky nades is like semtecs in COD, or the plasma grenades in halo, actually a funny nade. i would suggest giving it to the shotgun class. if it were implemented.
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Re: New Aos stuff

Postby scarfacemperor » Mon Apr 30, 2012 9:27 pm

Why not just keeping good old grenades ? With a bit of training (and a modded "bip bip biiiiip" sound which reflect my grenade's timer), you can do almost whatever you want with grenades. I don't need a sticky grenade, I make them explode when they touch the wall. Deadly tactic, enemy don't have time to react and flee.
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Re: New Aos stuff

Postby MrMeow » Tue May 01, 2012 3:24 am

How cute, A deuce!
Anyways, No nukes EVER!

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Re: New Aos stuff

Postby Moonkey » Tue May 01, 2012 6:51 am

Alright people this is what I witnessed: Confused OP with an Idea. And a jerky community. One of these golden rules in life: Don't be selfish. Show a new person a good time and not call him a f**. Ok? People these days *walks out with backwards hat... pancakes*
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Re: New Aos stuff

Postby Stiivais » Tue May 01, 2012 10:36 am

while i agree with the comments about this guy being codfag, i still have a weird craving for a nuke...
just think about filling a map with tnt in minecraft. wouldnt this kind of destruction in AoS be a little fun?
Like RUINTHEGODDAMNGAMEBUTSTILLANICESERVERMODFORMONDAYS kind of fun?
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Re: New Aos stuff

Postby TRYxHARDERxPANTS » Wed May 09, 2012 6:54 am

3.2 GHz Phenom II Quad Core Processor.
8 GB Ram
1.0 TB HDD
Radeon HD 6770 1GB 128-bit GDDR5 Video Card

AND I USE IT TO PLAY ACE OF SPADES.
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Re: New Aos stuff

Postby DoomSplitter » Wed May 09, 2012 12:20 pm

Moonkey wrote:Alright people this is what I witnessed: Confused OP with an Idea. And a jerky community. One of these golden rules in life: Don't be selfish. Show a new person a good time and not call him a f**. Ok? People these days *walks out with backwards hat... pancakes*

This is what I've been trying to say the whole time.
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