Note: This forum is merely an archive. It is no longer possible to register or post. - StackOverflow
New Ace of Spades Forums: http://buildandshoot.com/

Adding new weps, vehicles and blocks

Got a great new idea for the game?

Adding new weps, vehicles and blocks

Postby Blazinblood » Sat Apr 14, 2012 5:51 am

I would like you to consider to add in sniper rifles, light machine guns, heavy machine guns, assualt rifles, a secondary, and a bazooka. Some helpful iteams like defibulator and health pack, also classes such as medic, enginer, scout, and recon. I would also like you to consider adding vehicles such as a jeep, tank, airplanes, and boats. To get the tank and jeep u would need to get a 5 kill streak for the jeep and a 12 killstreak for the tank they would be airdrops.
Also people dont want to make stairs all the time and can sometimes not see in the dark. So i suggest u add in torches and latters to help them in their conquest for the intel. Also 2 new gamemodes such as, conquest where u capture flags to spawn at one of those bases if ur team runs out of flags then u lose when everybody dies becuase u cant spawn and team death match to just kill eachother to the target score.
Blazinblood
Member
 
Posts: 4
Joined: Sat Apr 14, 2012 5:25 am

Re: Adding new weps, vehicles and blocks

Postby ChaosTLW » Sat Apr 14, 2012 6:12 am

No Sniper Rifles. Use the Rifle.
Light Machineguns. No, we already have the SMG, only with major difference.
Heavy Machineguns. Maybe, but only if deployed and stationary.
Assault Rifles. Same with LMG.
Secondary. Going to be implemented.
Bazooka. Nah, I prefer some kind of C4 for blowing walls and invading enemy bases.

No classes. Either one of them would dominate or one would be simple unnecessary junk.

Depends on the vehicles.
Yes for boats.
No for tanks
No for planes.
Yes for jeeps, but no mounted minigun.
And HELL NO TO KILLSTREAKS.

Maybe torchs, but I cant understand this "latter".
We already have Conquest. It is called Territorial Control.
Team Deathmatch. We already have it but it isnt on the Vanilla game, it is a script (but that doesnt make all that much difference, as most servers use scripts anyway).

I hope I'm helpful and next time use the Search Button, as most of those are already suggested.
#1 most active member
Image

We are here because the Universe offers conditions so life can evolve,to the point where(at least one)species,in a small planet around a star lost between millions of galaxies,is able to ask itself:What was my origin? (M. Gleiser)
User avatar
ChaosTLW
Member
 
Posts: 2981
Joined: Tue Dec 27, 2011 2:17 am

Re: Adding new weps, vehicles and blocks

Postby Paratrooper » Sat Apr 14, 2012 6:26 am

Use the DNSL.
To a Physicist, white and black is the presence and absence of color.
To a Fine Artist, white and black are just shades and tints of color.
To a Painter, any paint that you could get into a can is a color.
THIS color, on the other hand, is #b4d455.
User avatar
Paratrooper
Local Mod
 
Posts: 1590
Joined: Thu Feb 16, 2012 2:40 am
Location: California (-8:00 GMT)

Re: Adding new weps, vehicles and blocks

Postby MrHaaaaaaxFF » Sat Apr 14, 2012 7:33 am

Please use the searching button.
Thank you, and have a very safe, and productive day.
Image
Here's a touchin' story for ya: Once upon a time, you died and i live forever happily ever after. The end. Now go to hell.
User avatar
MrHaaaaaaxFF
[FF] Leader
 
Posts: 2055
Joined: Mon Jan 23, 2012 11:28 am
Location: Tellin' a touchin' story, description, AoS forums. Also, Vietnam.

Re: Adding new weps, vehicles and blocks

Postby CommanderCody » Sat Apr 14, 2012 11:44 am

You expect too much from ben and the team-they dont get paid for this you know -_-
And yes,we all want classes and RPGs,but you expect too much.
Image
Image
Image
Image
Image
| Join {AGAN} Today | IGN-AGANComandrCody | I Am a Combine |
User avatar
CommanderCody
{AGAN} Leader
 
Posts: 1211
Joined: Sun Jan 22, 2012 8:26 am
Location: Watching the Citizens of City-18

Re: Adding new weps, vehicles and blocks

Postby demo123 » Sat Apr 14, 2012 12:01 pm

CommanderCody wrote:You expect too much from ben and the team-they dont get paid for this you know -_-
And yes,we all want classes and RPGs,but you expect too much.



No one wants classes.
Demonic Anti-Atheist Croatian(said by ChaosTLW)
Image
Image
Image
Want a sig similar to mine. Send me a PM.
Screw YOLO. YOLT ftw.
User avatar
demo123
[SPQR] Member
 
Posts: 1769
Joined: Sun Feb 12, 2012 12:35 pm
Location: Middle of nowhere, Croatia

Re: Adding new weps, vehicles and blocks

Postby Bandage » Sat Apr 14, 2012 1:18 pm

Someone's been playing Battlefield 3 too much, apparently... (really, these are the exact things it offers to you)

Please, use the search button since all of these has been suggested already.

Have a nice day.
PS: kmaj is a grammarnazi
User avatar
Bandage
[USAB] Member
 
Posts: 179
Joined: Thu Jan 05, 2012 12:01 pm
Location: Finland

Re: Adding new weps, vehicles and blocks

Postby Blazinblood » Sat Apr 14, 2012 2:34 pm

CommanderCody wrote:You expect too much from ben and the team-they dont get paid for this you know -_-
And yes,we all want classes and RPGs,but you expect too much.

i was just suggesting not requesting
Blazinblood
Member
 
Posts: 4
Joined: Sat Apr 14, 2012 5:25 am

Re: Adding new weps, vehicles and blocks

Postby SLoW » Mon Apr 16, 2012 4:29 pm

Already suggested multiple times.

Locked.
Image
User avatar
SLoW
Global Moderator
 
Posts: 560
Joined: Sat Dec 10, 2011 4:35 pm


Return to Game



Who is online

Users browsing this forum: No registered users and 4 guests