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Regenerating Health.

Got a great new idea for the game?

Regenerating Health.

Postby choongjae » Sat Mar 17, 2012 2:40 am

My idea is to make it when rather then when you get hurt. Thats it. You gotta get back to base to heal. Instead, there should be a system that when you get hurt. Atleast you start healling very little. Like a system where you get hurt and you go down to 50 health. Then 10 health points will take 2 minutes. Making the system very slow, and it is set to an amount of health you can go to. Like if you go down to 70 health. You heal up to 85 health and then you have to get back to base to heal the rest up.

Also, those servers with these type of med-kits? Maybe the game should have a type of med-kit. The drawback of the med-kit should be like, you can only use it when your below a certain health, or you ally can only heal you when they have the med-kit in their hand and they touch you. It should also not heal that much.

The bad things that could happen in the healing process is lets say a player gets hurt. You don't know when they are going to come out but they're regenerating health while you wait for them to peek out. Or a thing could happen that the moment they are about to die, they regenerate some health. Allowing them to live and kill you.

But the thing it. I hate it when i'm rushing the other team, I get hurt, and if I peek out once again I will likely die. And i'm also very far away from my own tent so I can do nothing but wait, then die.
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Re: Regenerating Health.

Postby ChaosTLW » Sat Mar 17, 2012 2:47 am

No.

Medkits is okay through,but they should be either placed like blocks or used on oneself,either you or an ally to heal some of the health
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Re: Regenerating Health.

Postby DoomSplitter » Sat Mar 17, 2012 2:51 am

Portable medkits seem like a good idea. Regen health on the otherhand can stay out.
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Re: Regenerating Health.

Postby xEric » Sat Mar 17, 2012 4:55 am

Then 10 health points will take 2 minutes.


Most of the time you die before 2 minutes. Why Regenerate when you can respawn before ''2 minutes''
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Re: Regenerating Health.

Postby MrHaaaaaaxFF » Sat Mar 17, 2012 6:48 am

Woah woah, more CoD fanboys again?
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Re: Regenerating Health.

Postby Tek2 » Sat Mar 17, 2012 8:51 am

MrHaaaaaaxFF wrote:Woah woah, more CoD fanboys again?
Duck.

Isn't this more like battlefield? Very slow regen and medkits.
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Re: Regenerating Health.

Postby tunaspirit » Sat Mar 17, 2012 9:14 am

Tek2 wrote:
MrHaaaaaaxFF wrote:Woah woah, more CoD fanboys again?
Duck.

Isn't this more like battlefield? Very slow regen and medkits.

Nope. Everything here will remain like Counter-Strike.
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Re: Regenerating Health.

Postby Gorman » Sun Mar 18, 2012 9:28 am

I think you said it all.

Slow system is useless, may aswell not have it.
Fast system makes the game too fast paced and encourages run and gun.
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