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Suggestion: Literal Aimbot

Got a great new idea for the game?

Re: Suggestion: Literal Aimbot

Postby PXYC » Tue Feb 28, 2012 3:22 am

No. Just no. That is all.
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Re: Suggestion: Literal Aimbot

Postby greace » Tue Feb 28, 2012 10:38 am

Thanks PXYC for your support,I want this topic to be locked.
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Re: Suggestion: Literal Aimbot

Postby MegaDeuce » Thu Mar 01, 2012 3:57 am

Y u wanna lock my topic?
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Re: Suggestion: Literal Aimbot

Postby Headshotter » Thu Mar 01, 2012 12:54 pm

oh god stop with the CoD/TF2 ideas please
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Re: Suggestion: Literal Aimbot

Postby Moonkey » Thu Mar 01, 2012 5:04 pm

No bad idea, don't give people that are killing noobs a sentrybot, rather give the noobs who die over and over sentry bots :P. It'd be better.
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Re: Suggestion: Literal Aimbot

Postby greace » Thu Mar 01, 2012 6:34 pm

Moonkey wrote:No bad idea, don't give people that are killing noobs a sentrybot, rather give the noobs who die over and over sentry bots :P. It'd be better.

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Re: Suggestion: Literal Aimbot

Postby Headshotter » Fri Mar 02, 2012 12:27 pm

I personally hate this suggestion, but if someone has to receive this sentry gun, it has to be the top 3 on each team scoreboards, it only remains active while you are alive, up to a maximum of 6 sentries at all times

or simply more rewards for being on the top of the scoreboard would be nice, rewards players who play a lot or have been in the server for more time
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Re: Suggestion: Literal Aimbot

Postby PenitusVox » Sun Mar 04, 2012 11:17 pm

I'd like a combination of

Trojan wrote:
Danke wrote:What about a turret that doesn't shoot, but just points out enemies on the map or in person or whatever, really:
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I quite like your idea, however it should only point out enemies which are in VISIBLE range from the turret, (Not under it/behind an object/too far to see), perhaps also have a sound for when it detects enemies, like beeping very frequently if the enemy is near, and if the enemy is far, less frequent beeping.

And

Headshotter wrote:But if someone has to receive this sentry gun, it has to be the top 3 on each team scoreboards, it only remains active while you are alive, up to a maximum of 6 sentries at all times

or simply more rewards for being on the top of the scoreboard would be nice, rewards players who play a lot or have been in the server for more time

Although it might get annoying. *Shrug* Everything has good points and drawbacks.
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Re: Suggestion: Literal Aimbot

Postby Jagira » Tue Mar 06, 2012 8:13 am

uuuuuuuuuuuuuuuuuuuuh let me think............... I know..... wat about NO

user was warned for this post by SLoW
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(no that's not my name in real life)

uhhhhh what goes around comes around

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Re: Suggestion: Literal Aimbot

Postby MegaDeuce » Wed Mar 07, 2012 9:33 am

I'd just like to point out that this isn't supposed to be something that's ALWAYS ACTIVE, it's supposed to be an alternative to the airstrike, it pops up somewhere and literally kills everything it can see, but would only show up if somebody got like, a 10 kill streak.

In fact, it'd work best if you called in coordinates for it, if it only shot people in that grid, and if the other team got a warning that an Aimbot was incoming. That would give them a (slim) chance of taking cover until the dammed thing de-spawns.
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Re: Suggestion: Literal Aimbot

Postby SirOinkAlot » Wed Mar 07, 2012 3:59 pm

'Giving people who are powning, more ways to pown just doesn't makes sense'

Well ^^that and, How long is that AIMBOT going to stay? If giving coordinates, will it drop from the sky? What direction will it be pointed at? What would be the range? Will enemies see the line ''Aimbot incoming at F4''? For now... Just no, answer my questions and i will see.
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Re: Suggestion: Literal Aimbot

Postby armandux1 » Wed Mar 07, 2012 5:26 pm

SirOinkAlot wrote:'Giving people who are powning, more ways to pown just doesn't makes sense'

Well ^^that and, How long is that AIMBOT going to stay? If giving coordinates, will it drop from the sky? What direction will it be pointed at? What would be the range? Will enemies see the line ''Aimbot incoming at F4''? For now... Just no, answer my questions and i will see.

*facepalm* All those questions were already answered...
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Re: Suggestion: Literal Aimbot

Postby MegaDeuce » Wed Mar 07, 2012 10:55 pm

If this was gonna be implemented I'd suggest having it teleport in to a random spot in a chosen coordinate grid, shoot people IN that grid, and hang around for maybe 10-15 seconds?
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Re: Suggestion: Literal Aimbot

Postby SirOinkAlot » Wed Mar 07, 2012 11:46 pm

But what would be the actual difference with an airstrike? They both kill all people in one grid.
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Re: Suggestion: Literal Aimbot

Postby MrHaaaaaaxFF » Thu Mar 08, 2012 1:19 am

SirOinkAlot wrote:But what would be the actual difference with an airstrike? They both kill all people in one grid.

people WITH cover usually alive.
and ppl in corner of grid would run the hell out of there.
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