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music theme to everything

Got a great new idea for the game?

Re: music theme to everything

Postby greace » Sun Feb 26, 2012 9:31 am

hm well slow
that's why on and off is going to be optional
so anyone thinks that's good?
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Re: music theme to everything

Postby Monsteri » Tue Feb 28, 2012 12:02 pm

Ben can't just steal music from someone, he would need a guy to do own soundtrack for AoS.

Open YouTube, choose some nice music, open AoS = Profit.
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Re: music theme to everything

Postby greace » Tue Feb 28, 2012 12:47 pm

Hm,well you seem to be right so I stick then to that.
Thanks!
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Re: music theme to everything

Postby MrHaaaaaaxFF » Tue Feb 28, 2012 12:56 pm

yeah i personally thinks that AoS with no music is still awesome :)
the sounds are VERY IMPORTANT cuz its related to your survival in dis game
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Re: music theme to everything

Postby greace » Tue Feb 28, 2012 1:03 pm

Yes,I realized that.
thanks bro for telling me the perfect reason why this post is supposed to be locked.
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Re: music theme to everything

Postby Headshotter » Thu Mar 01, 2012 1:54 pm

ambient sounds are best, by default you have some wind or cave noises, you can then change the .wav to music if you like
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Re: music theme to everything

Postby greace » Thu Mar 01, 2012 3:05 pm

Well,exactly it seems that we need some good music to caves and such.
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Re: music theme to everything

Postby Headshotter » Thu Mar 01, 2012 3:26 pm

no you didnt get me, no music, only ambience sounds, but like i said you can change your ambience.wav for music if you would like
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Re: music theme to everything

Postby greace » Thu Mar 01, 2012 4:08 pm

Wait,you mean that I can implement a ambient sound?
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Re: music theme to everything

Postby Headshotter » Thu Mar 01, 2012 4:21 pm

not in this version, i'm just speaking ahead, in future times, where AoS has an ambience.wav
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Re: music theme to everything

Postby Moonkey » Thu Mar 01, 2012 4:53 pm

Music is a bad idea, and the music posted above doesn't fit AoS at all. AoS is a fast paced shooter, not a slow dramatic pause. If it had music it'd be lots of annoying rock music xDDD. Listening to foot-steps and digging is important as like Simox does I use that tactic a lot to kill people going for the intel. I've tried music before and I keep getting shot by people moving in water and moving around in the fog. T_T Bad idea. If it did have music i'd like it to fit AoS like an 8bit war music. And an options menu to turn it off/on if needed.
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Re: music theme to everything

Postby Monsteri » Thu Mar 01, 2012 6:24 pm

Seems like there will be menu music in the openGL client. It sounds great btw, but doesn't play ingame which is great.
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Re: music theme to everything

Postby greace » Thu Mar 01, 2012 6:28 pm

Thanks for fed.
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Re: music theme to everything

Postby Headshotter » Fri Mar 02, 2012 12:23 pm

Again, Moonkey, is why i think ambience sounds is superior to having an actual music, then letting people mod it as their will. And btw AoS initial idea was to be a slow paced game, it has only turned into Call of Spades recently
 
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Re: music theme to everything

Postby Maxxis » Fri Mar 02, 2012 12:26 pm

It seems homps is making some BGM.
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