Note: This forum is merely an archive. It is no longer possible to register or post. - StackOverflow
New Ace of Spades Forums: http://buildandshoot.com/

Nades working in water

Got a great new idea for the game?

Nades working in water

Postby Defaulter » Mon Feb 27, 2012 9:43 pm

Hey,

I was just thinking, when an explosive detonates underwater, the concussive force generated is usually quite lethal.

Owing to the kinetic energy being amplified by the fact water is denser then air.

....So.....

What do you guys think?

- DE
Image
User avatar
Defaulter
Bastion Warden
 
Posts: 871
Joined: Mon Dec 26, 2011 7:46 pm
Location: Terminal Island

Re: Nades working in water

Postby HaloWarLord711 » Mon Feb 27, 2012 9:46 pm

i think it should be just as deadly on land
so i approve
Image

It's better to walk in the dark with a friend than it is to walk alone in the light.
User avatar
HaloWarLord711
[LDR] Member
 
Posts: 1095
Joined: Mon Feb 06, 2012 10:58 pm
Location: South Carolina

Re: Nades working in water

Postby Derroith » Tue Feb 28, 2012 5:23 am

Any player in the small radius should get killed. Also a hollowed water explosion noise would be great!
That casual guy.
User avatar
Derroith
Member
 
Posts: 20
Joined: Tue Feb 21, 2012 6:21 am

Re: Nades working in water

Postby Paratrooper » Tue Feb 28, 2012 5:28 am

Should be water deeper than just 1 block.
To a Physicist, white and black is the presence and absence of color.
To a Fine Artist, white and black are just shades and tints of color.
To a Painter, any paint that you could get into a can is a color.
THIS color, on the other hand, is #b4d455.
User avatar
Paratrooper
Local Mod
 
Posts: 1590
Joined: Thu Feb 16, 2012 2:40 am
Location: California (-8:00 GMT)

Re: Nades working in water

Postby Maxxis » Tue Feb 28, 2012 5:41 am

It should push the victim instead.
Image
In-game: Inactived.
IRC: Layton. (Cloak @Layton.users.quakenet.org)
User avatar
Maxxis
Member
 
Posts: 195
Joined: Mon Feb 06, 2012 7:20 am

Re: Nades working in water

Postby greace » Tue Feb 28, 2012 10:27 am

Maxxis wrote:It should push the victim instead.

Great and not so great idea.
I mean damage is the thing that grenades should do in water not just a push(I mean a little damage).
This is a good idea.
If you do not look behind yourself, I will secretly steal your cheese.
A man who once did this, ended up being a cheese cake.
(This sig had more awesomeness before it was gone)
User avatar
greace
Member
 
Posts: 1163
Joined: Sun Jan 29, 2012 10:26 am
Location: BEHIND YOU

Re: Nades working in water

Postby Monsteri » Tue Feb 28, 2012 11:55 am

Can we PLEASE stop making over 5 threads about the exactly same thing?!

FOR duck'S SAKE, SEARCH BUTTON IS YOUR FRIEND
User avatar
Monsteri
Member
 
Posts: 172
Joined: Sat Dec 31, 2011 5:01 pm

Re: Nades working in water

Postby Vortex » Tue Feb 28, 2012 1:13 pm

I don't see why not.

Just some ideas for water scripts - Water should be deeper, if you crouch you go under water and if you are there too long you drown, and if you aim for too long even whilst stood up with your head showing on surface, you can drown as your no longer swimming.

Just to add more 'use' to the water areas.
User avatar
Vortex
Member
 
Posts: 291
Joined: Tue Dec 27, 2011 10:44 pm

Re: Nades working in water

Postby greace » Tue Feb 28, 2012 1:17 pm

Ok I'm very amused by your fantastic idea.
I approve
If you do not look behind yourself, I will secretly steal your cheese.
A man who once did this, ended up being a cheese cake.
(This sig had more awesomeness before it was gone)
User avatar
greace
Member
 
Posts: 1163
Joined: Sun Jan 29, 2012 10:26 am
Location: BEHIND YOU

Re: Nades working in water

Postby Headshotter » Thu Mar 01, 2012 1:40 pm

explosions in water should have half the radius but double the damage, basically instakill anyone within radius
 
not very realistic, just for gameplay sake
User avatar
Headshotter
Member
 
Posts: 375
Joined: Tue Feb 28, 2012 2:54 pm

Re: Nades working in water

Postby armandux1 » Fri Mar 02, 2012 4:46 pm

You guys do know that in a grenade it's not the explosion that kills, right ?
AoS is NOT Minecraft with guns !!!
User avatar
armandux1
Member
 
Posts: 251
Joined: Mon Jan 23, 2012 3:27 pm
Location: Somewhere....In your mind !!! 0_0

Re: Nades working in water

Postby Headshotter » Fri Mar 02, 2012 6:44 pm

yes, its the moral impact on the soldier's mind
User avatar
Headshotter
Member
 
Posts: 375
Joined: Tue Feb 28, 2012 2:54 pm

Re: Nades working in water

Postby Tek2 » Fri Mar 02, 2012 7:32 pm

Headshotter wrote:yes, its the moral impact on the soldier's mind

Hilarious :D
Image
User avatar
Tek2
Member
 
Posts: 554
Joined: Tue Dec 27, 2011 12:01 pm
Location: Infinite loop of time and space


Return to Game



Who is online

Users browsing this forum: No registered users and 2 guests

cron