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FPS cap

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Re: FPS cap

Postby mikuli » Thu Jan 26, 2012 10:19 pm

Naka wrote:
mikuli wrote:If there is even a single player skilled enough for this to matter and if that actually affects your aim, is a completely different topic

I would argue it does but what you've said is good enough.


To be honest, I find myself performing better as frame rate increases, to a point, but I'll leave determining whether or not that is a simple placebo effect to the people who get paid for looking into these things.
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Re: FPS cap

Postby Naka » Sun Feb 19, 2012 2:26 am

This just in, I'm officially spoiled by my new 120hz display. 60hz looks awful not to mention AoS
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Re: FPS cap

Postby Monsteri » Sun Feb 19, 2012 11:45 am

I find aiming easier with a 25-30 fps than with 50-60 fps. Just saying.
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Re: FPS cap

Postby Gorman » Sun Feb 19, 2012 1:01 pm

Monsteri wrote:I find aiming easier with a 25-30 fps than with 50-60 fps. Just saying.

I wonder about that.

Does the game calculate where the gun is pointing between frames - such that even if looks like you are pointing at the head of the enemy could it be possible that your crosshair has moved a little but the screen has not yet been updated?
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