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nerf headshots and damage (and better sneaking)

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Re: nerf headshots and damage (and better sneaking)

Postby Gorman » Thu Feb 16, 2012 1:49 am

Guys, semi has delay .5 ok? So 8 head shots per second with semi is stretching the truth a little don't you think?
ChaosTLW wrote:
SnaJperME wrote:@IrishElf
You are a stupid arrogant idiot.


Yeeeeah,because that isnt any kind of ad hominem,of course...

ad hominem = your logic is false because you are the one making that logic

What SnaJperMe was doing is what we call an 'insult'.
Funnily enough what Broseph replied was ad hominem (albeit implied);
"After playing with you today in GH3, the irony of this post is almost painful."

Nice to know some other people know a lil' Latin, but try to not confuse it with straight out insults :P
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Re: nerf headshots and damage (and better sneaking)

Postby Danke » Thu Feb 16, 2012 1:51 am

Here's a solution: the rifle does 25% less damage while standing. Now you have to be crouching and thus moving slower in order to get a one-hit-kill.

It wouldn't really effect people who like to camp down and snipe, but it would stop people using it as a close-range weapon.
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Re: nerf headshots and damage (and better sneaking)

Postby Paratrooper » Thu Feb 16, 2012 4:24 am

Danke wrote:Here's a solution: the rifle does 25% less damage while standing. Now you have to be crouching and thus moving slower in order to get a one-hit-kill.

It wouldn't really effect people who like to camp down and snipe, but it would stop people using it as a close-range weapon.


Guns do the same damage weather standing or crouching.

Actually, I'd like it if the rifle has recoil every time you shoot it. You only get one shot, then you have to wait a second to have perfect pin-point accuracy. Otherwise the spread would be unmanageable at long-range.
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Re: nerf headshots and damage (and better sneaking)

Postby Danke » Thu Feb 16, 2012 5:14 am

Paratrooper wrote:Guns do the same damage weather standing or crouching.

It's a videogame. Guns do the damage the game says it should. Sometimes it pays to sacrifice realism for actually fun gameplay.
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Re: nerf headshots and damage (and better sneaking)

Postby Gorman » Thu Feb 16, 2012 2:26 pm

Doesn't really make sense to me. Non-sensual gameplay takes longer to learn.

We should not be encouraging people to squat all the time, it is important to use squat as a tool, not a requirement.
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Re: nerf headshots and damage (and better sneaking)

Postby Paratrooper » Fri Feb 17, 2012 12:59 am

Danke wrote:Sometimes it pays to sacrifice realism for actually fun gameplay


Tell that to the rest of the thread.
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Re: nerf headshots and damage (and better sneaking)

Postby SnaJperME » Fri Feb 17, 2012 3:24 am

Why must everybody be so hardly stupid and arrogant is it so hard to see ? The rifle isnt anymore the only weapon in aos so all 0.30 lovers ( FU ) aos goes forward and we need more weapons and a new balance.
Rifle is impossible ,unnatural , idiotic boosted up and every one that doesnt think that just say. I will rage PM you like your in hell.

So let me teach you something u small 10 year old Einsteins [Sarcasm]
This is a Balance made on Real Firearm Handling not Some Sick balance out of your dreams.

RIFLE: Heavy weight , Great Caliber , big kickback , Impossible to hit someone if you walk totally impossible
RUN- Impossible totally not make-able to hit someone 5%acc ( now 90% acc)
STAND- Good Accuracy But still not possible to Head-Shoot 150 Block away 70%acc
DUCK- Perfect Here show your aiming skill 100%

SMG Light weight , Smal Caliber , Small kickback , Made for rushing enemy fortifications or emplacements
RUN- More accurate then now its designed and made for rushing not for sniping get that in your heads 30%acc
STAND- Very Very Good accuracy its a 9mm SMG it doesnt got a great kick back but it is weak 65%acc
DUCK- Show all your SMG skill 90%acc

SHOTGUN Medium weight , medium Caliber , med-big kickback , Made for blasting enemys at close range but close isnt 10metters its to 80 meters
RUN- Its designet for rushing in a house and blasting your enemy's away 40%acc
STAND- Its a Shotgun 60% acc
DUCK- Still a shotgun 80% acc
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Re: nerf headshots and damage (and better sneaking)

Postby Gorman » Fri Feb 17, 2012 5:46 am

SnaJperME wrote:Why must everybody be so hardly stupid and arrogant is it so hard to see ? The rifle isnt anymore the only weapon in aos so all 0.30 lovers ( FU ) aos goes forward and we need more weapons and a new balance.
Rifle is impossible ,unnatural , idiotic boosted up and every one that doesnt think that just say. I will rage PM you like your in hell.

So let me teach you something u small 10 year old Einsteins [Sarcasm]
This is a Balance made on Real Firearm Handling not Some Sick balance out of your dreams.

Guns do not magically become inaccurate because you are moving.

If you are moving then it becomes harder for the user to hit a target, but not because of magic guns. Your idea is "based on real firearm handling" yet you think that merely walking will turn the gun's rifling to jelly? I don't understand how anyone could think that is even remotely possible.
I cannot endorse an idea that makes AoS in to a game of luck.
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Re: nerf headshots and damage (and better sneaking)

Postby BrosephRadson » Fri Feb 17, 2012 5:58 am

SnaJperME wrote:I will rage PM you like your in hell.

I dont think the admins would like this ;)
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Re: nerf headshots and damage (and better sneaking)

Postby Monsteri » Fri Feb 17, 2012 7:10 am

Blahblah all weapons are used often, so there ACTUALLY is a balance, and all the weapons have their own uses.
If there will ever be a nerf to rifle, let it be slightly worse accuracy while running.
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Re: nerf headshots and damage (and better sneaking)

Postby tunaspirit » Fri Feb 17, 2012 7:41 am

tl;dr
random noob wrote:WE MUST NERF HEADSHOOT TO RIDICOULOUSLY LOW DAMAGE,SO I CAN STAY ALIVE FOR LONGER AND KILL OTHERS EASIER, BUT ILL STILL GET CAMPED BY RIFLEFAGGOTS SO I SUGGEST TO IMPLEMENT A MAGIC FORCE THAT REDUCES ACCURACY DEPENDING WHEN YOU RUN STAND OR CROUCH
MY GOD THESE IDEAS ARE AMAZING
IF YOU DO NOT LIKE THEM I SWEAR TO GOD ILL SLIT YOUR THROAT


Please don't.
How about ironsight sway?
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[18:34] <+gen_applejack> as boolface told us
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Re: nerf headshots and damage (and better sneaking)

Postby IrishElf » Fri Feb 17, 2012 9:06 am

Why must everybody be so hardly stupid and arrogant is it so hard to see ? The rifle isnt anymore the only weapon in aos so all 0.30 lovers ( FU ) aos goes forward and we need more weapons and a new balance.
Rifle is impossible ,unnatural , idiotic boosted up and every one that doesnt think that just say. I will rage PM you like your in hell.


Tl;dr version: Stop disagreeing with me or I will get pissy and spam your PMs and call the cyber police on you!

So let me teach you something u small 10 year old Einsteins [Sarcasm]
This is a Balance made on me presenting my opinion as factnot Some Sick balance out of your dreams or any form of actual fact


While our opinions are automatically becoming facts, Canada never existed and the Polish intergalactic empire is at war with atheist penguins from the Andromeda galaxy.

RIFLE: Heavy weight , Great Caliber , big kickback , Impossible to hit someone if you walk totally impossible
RUN- Impossible totally not make-able to hit someone 5%acc ( now 90% acc)
STAND- Good Accuracy But still not possible to Head-Shoot 150 Block away 70%acc
DUCK- Perfect Here show your aiming skill 100%


Yeah, because AoS HAS to follow one person's ideal of what "realistic" is and because ALL rifles shoot the same caliber of round.

SMG Light weight , Smal Caliber , Small kickback , Made for rushing enemy fortifications or emplacements
RUN- More accurate then now its designed and made for rushing not for sniping get that in your heads 30%acc
STAND- Very Very Good accuracy its a 9mm SMG it doesnt got a great kick back but it is weak 65%acc
DUCK- Show all your SMG skill 90%acc


Small kickback on full automatic fire? Are you retarded? You do not seem capable of grasping the concept of using short bursts.

SHOTGUN Medium weight , medium Caliber , med-big kickback , Made for blasting enemys at close range but close isnt 10metters its to 80 meters
RUN- Its designet for rushing in a house and blasting your enemy's away 40%acc
STAND- Its a Shotgun 60% acc
DUCK- Still a shotgun 80% acc


Please, just go away already. I can feel my brain cells dying just by quoting your idiotic nonsense.
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Re: nerf headshots and damage (and better sneaking)

Postby Tydosius » Fri Feb 17, 2012 9:53 am

this thread is being taken down.

because i don't care.
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Re: nerf headshots and damage (and better sneaking)

Postby Tydosius » Fri Feb 17, 2012 11:04 am

this is my impression of you guys:
F***ING LEARN TO PLAY THE GAME DUMBASS
THIS IS WHAT YOU ARE DOING:
HURP DURP HEADSHOTS ARE OP NERF LOLOLOLOLOLOLOLOLOLOLOL
YOU SUCK AT THE GAME
GET A LIFE
LOSER
NOOB
PUSSY
WUSS
YOU DON'T EVEN PLAY THIS GAME
YOU ARE A RETARD
GAMES HAVE TO BE REALISTIC
people are whining about themselves not dying fast enough? if you like realism so much, go fight a real war. these are games. they aren't meant to realistic, they're meant to be fun.

i mean seriously. stop hating on ideas. you might like the ideas.
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Re: nerf headshots and damage (and better sneaking)

Postby Gorman » Fri Feb 17, 2012 11:38 am

Tydosius wrote:i mean seriously. stop hating on ideas. you might like the ideas.

Clearly we do not like this idea...
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