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1 Tracer when you shoot, 1 tracer when the enemy shoots.

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1 Tracer when you shoot, 1 tracer when the enemy shoots.

Postby sportsfan2 » Mon Aug 06, 2012 12:02 am

Okay so my situation is that im making a Kung Fu mod pack.

A problem that i encountered for my arrow tracer was that when I shoot it, the tip is on the front of the stock of the arrow.

But when an enemy shoots at me, the tip of the arrow is at the back of the stock!

See Diagram Below


(me shooting) -----------> (enemy)


{ arrow(moving towards enemy) }


_____________________________________________________________________

(enemy shooting) <----------- (me)


{ arrow(moving towards me) }


NOTICE THAT THE ARROW TIP IS ON THE WRONG SIDE, SINCE THE ARROW IS MOVING TOWARDS ME.

_____________________________________________________________________


I realized that since there is only 1 semi tracer the arrow will always have the tip facing the enemy.
Now for guns all you need is a straight line for the tracer, and it doesnt matter who shoots the bullet(no tip).

But if you're making a rocket or in my case an arrow then this is a problem. If there is a way to fix my problem since Im still learning how to mod, it would be appreciated.

Thanks.
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Re: 1 Tracer when you shoot, 1 tracer when the enemy shoots.

Postby sportsfan2 » Mon Aug 06, 2012 3:35 am

Well i just fixed it by adding a tip to each end of the arrow, but this problem will definitely arise when RPG missiles are released.
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