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More critical hitboxes

Got a great new idea for the game?

Re: More critical hitboxes

Postby lehma18 » Mon Feb 06, 2012 8:45 pm

Boss wrote:Why not add more hitboxes? Lets ruin the game some more with bad updates, yeah? Sounds gud.

http://www.ace-spades.com/community-rou ... qus_thread
To me, it seems AoS is already ruined. R.I.P. Aos, it was fun while it lasted
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Re: More critical hitboxes

Postby CalenLoki » Tue Feb 07, 2012 11:39 am

You already have critical hit box that is size of 1/3 of the whole body and want more? I'd rather reduce it to only brain or face, or something like that to make it harder.
In pace leones, in bello cervi
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Re: More critical hitboxes

Postby Gorman » Fri Feb 10, 2012 10:13 am

lehma18 wrote:Actually no, but i see you have already made your mind of me being a noob, so argumenting with you leads to no-where.

Well if you suggest that you want to make more crit boxes despite 1/3 of the player being one, and your reasoning is "sometimes I can't see the head so they shoot me before I can kill them", then what am I supposed to think..?
lehma18 wrote:Quite funny actually, as AoS is supposed to be slowpased.

Even if you say that... AoS is quite clearly a game where reflexes matter.
Even if a duck is supposed to be a reptile, it is still a duck. Tout whatever philosophy you want but if the opponent shoots you in the head first, you are dead...
lehma18 wrote:The rifle isn't 100% accurate, so it's pretty much luck if you hit them or not, at that range. If you are such a good player, as you claim to be, you should know this by now.

The rifle is nearly 100% accurate. I wonder how good players are magically 'more lucky' than bad players? Oh wait, perhaps they are better players and thus are better at aiming...

I don't know how you can ever say something like "one-shotting enemies at fog-distance [is nearly pure luck], and skilled players manage to do that all the time, me included." without being a troll. Not only do you claim that skill can magically make yourself lucky, but you also claim that you (someone who is apparently often killed by people because you shoot their feet and they shoot your head) are so skilled as to transcend luck...
lehma18 wrote:How is adding 2x3-voxels large hitboxes to groin and the heart buffing spray & pray-gamestyle?

You claim hitting someone in the head is luck, and yet you think adding a few tiny un-marked critical hitboxes are going to be legitimate targets? The only people who will hit those random bonuses are spray&pray players. If a suggestion gives bonuses only to spray&pray, then obviously it is encouraging spray and pray...
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Re: More critical hitboxes

Postby thedoctor1212 » Fri Feb 10, 2012 4:26 pm

Pulchritude wrote:<+Pulchritude> Why does the groin have more damage than the lungs
<+Pain^3> That's a stupid system
<+Pulchritude> I mean if you get shot in the lung, you'll have like 5 minutes before it completely collapses and you die from internal bleeding
<+Pulchritude> if you get shot in the dick, you'll be good to go for awhile.


I don't know if you have a dick or not but if you do, could you live without it?
I think most guys would die of shock in less than 5 minutes.
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Re: More critical hitboxes

Postby Frostified » Fri Feb 10, 2012 5:23 pm

Not needed. nice idea but lets keep things simple.
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Re: More critical hitboxes

Postby armandux1 » Fri Feb 10, 2012 7:44 pm

I don't know if you have a dick or not but if you do, could you live without it?
I think most guys would die of shock in less than 5 minutes.[/quote]
I think there is a bigger chance to die from bleeding than shock, anyway on topic...

There is no need for more hitboxes if the headshot hitbox is i think 1/3 or 1/4 from the whole body...
AoS is NOT Minecraft with guns !!!
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