Tigershield wrote:Well i dont think this game needs any sidearm.there are already enough weapons.
AZaz09dude wrote:Tigershield wrote:Well i dont think this game needs any sidearm.there are already enough weapons.
3 weapons is not a whole lot
Gorman wrote:BrosephRadson wrote:But the reason we'd like it implemented has nothing to do with ammo management, as has been stated before numerous times. It has to do with specific yet common situations where you are overwhelmed by enemies and have little cover.
> common situations
Has never happened to me.
Lets reiterate over your suggestion;
- You say you want it to deal with when you have to fight many opponenets but have not the cover to reload
- You say it as nothing to do with ammo conservation
Ok, so lets try and find a suggestion that works out for everyone!
We need something that helps you make cover, and doesn't give you extra ammo. Hmm, I wonder what we could do...
Oh hang on a second!!! What about blocks? Oh yes, blocks! You can use them to build right? You could totally just build cover! Oh yes, this is getting good. What if our characters had some blocks that they could use to build cover (you could also build bunkers, or bridges or towers, but I'm getting a little ahead of myself). Hang on a second this sounds familiar doesn't it? Yes, I am pretty sure we already have blocks, don't we?
Please for the love of god, press 2 every now and then and build some cover. This is one of the core principles of the game, you CAN build. So PLEASE do.BrosephRadson wrote:It doesnt have to be powerful, but its nice to have a backup in a pinch. If everyone has one, it wont unbalance anything.
Lets give everyone a nuke that destroys the entire map and everyone on it - don't worry, it won't unbalance anything since everyone has one!
BrosephRadson wrote:Yeah, great idea. Let me just build a fort while theres 20 FUCKING PEOPLE SHOOTING AT ME FROM ALL DIRECTIONS. Fucks sake, pull your head out of your ass. Not every server / map / player / event in this game operates in your perfect little universe.
Also
>this isnt 4chan
ChaosTLW wrote:AZaz09dude wrote:Tigershield wrote:Well i dont think this game needs any sidearm.there are already enough weapons.
3 weapons is not a whole lot
But they cover all the three basic roles:
1-Long range marksman weapon(Rifle)
2-Medium range Jackhammering automatic weapon(SMG)
3-Close range stealth weapon(Shotgun)
AZaz09dude wrote:ChaosTLW wrote:But they cover all the three basic roles:
1-Long range marksman weapon(Rifle)
2-Medium range Jackhammering automatic weapon(SMG)
3-Close range stealth weapon(Shotgun)
but they need:
4-a huge machinegun u can only shoot crouching and ads and provides support a defence(hmg)
5-a rocket launcher that blows cover up(rpg)
6-a light handy assassin's weapon that doesn't make much noise(pistol)
7-a guided missle to destroy aircraft that luanch airstrikes
ZaPhobos wrote:Well, I can agree with the sidearm. But even it needs limited ammo.
IMO it should have stats like...
RoF: akin to that of our .76 rifle
Spread: little more than an smg.
Block hitting power: 7% of one block
Ammo per clip: 12
Total ammo: 48
Head: 67
Torso: 21
Limb: 10
Anybody with me on these stats? Open to changes.
ChaosTLW wrote:AZaz09dude wrote:ChaosTLW wrote:But they cover all the three basic roles:
1-Long range marksman weapon(Rifle)
2-Medium range Jackhammering automatic weapon(SMG)
3-Close range stealth weapon(Shotgun)
but they need:
4-a huge machinegun u can only shoot crouching and ads and provides support a defence(hmg)
5-a rocket launcher that blows cover up(rpg)
6-a light handy assassin's weapon that doesn't make much noise(pistol)
7-a guided missle to destroy aircraft that luanch airstrikes
WHO needs those? Those are not needed, they are nice additions aimed at making the game more varied, but they are not needed to cover any specifical range.
Besides, wtf, guided missile to destroy aircraft, something we do not have, that launch airstrikes, something that is NOT in the vanilla game? Nope
Besides, I don't see the pistol as a "light handy assassin's weapon",(the shotgun already covers that, because you want to kill as fast as possible, even if with some noise) but rather as an emergency weapon, to defend yourself if you are caught reloading. It is going to be important specially with the Rifle magazine nerf.
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