Note: This forum is merely an archive. It is no longer possible to register or post. - StackOverflow
New Ace of Spades Forums: http://buildandshoot.com/

Texture OPTION.

Got a great new idea for the game?

Want it?

OH MAH GAWD YESH!!!
3
27%
I'd like it.
3
27%
Only if the devs have spare time.
2
18%
Not really.
1
9%
NO!!!
2
18%
 
Total votes : 11

Texture OPTION.

Postby ThisFrickinSite » Fri Jul 13, 2012 4:51 am

so basicaly we have the option to assign textures to certain colors, this should be game supported. the textures them selves should be community made and only community made. I think this because it will help keep the file size of the actual game low if you dont want textures, plus the textures wont work on many maps and will probably end up looking silly.
So if that will look silly, why are you suggesting it?

well, imagine if a map maker makes a map and there is, lets say, a tree that disquises a metal bunker. it originally wont make much sense if you steped into the tree and the leave look grey, but if the map maker or someone that thought the map deserves a texture to go along side it designed a texture for that color block to look like metal, it would make much more sense and possibly be awesome. So yes this is for map makers and graphic designers more than anybody else (and i guess people who want this game to be more beautifull).

So what i think this would over all accomplish in the community? well it would possibly make a whole new sub section to the mapping part called texturing or something and people could make textures for certain maps. Of course there could be multiple texture packs per map. Plus mapping would now be advertised to the graphic designing crowd, possibly brining a higher quantity and variety of maps.

So, lets not discriminate against lagfull cumputers. the game should have the ability to load different resolution textures, varying from 8x8 all they way to some thing higher like 64x64... maybe.

this is my longest thread yet :D
User avatar
ThisFrickinSite
{RS} Member
 
Posts: 1249
Joined: Mon Jan 09, 2012 5:00 am
Location: 32.559, -83.686

Re: Texture OPTION.

Postby Tigershield » Fri Jul 13, 2012 3:36 pm

Voxel engine doesn't support texures.
slow is smooth, smooth is fast
User avatar
Tigershield
Member
 
Posts: 334
Joined: Thu Jan 12, 2012 7:47 pm

Re: Texture OPTION.

Postby kmaj » Fri Jul 13, 2012 3:52 pm

Tigershield wrote:Voxel engine doesn't support texures.

Unless each block is composed by several voxels, which is the closer thing to an actual texture.
User avatar
kmaj
[FF] Leader
 
Posts: 1786
Joined: Tue Feb 21, 2012 12:37 pm
Location: supprising

Re: Texture OPTION.

Postby ThisFrickinSite » Sat Jul 14, 2012 2:31 am

Tigershield wrote:Voxel engine doesn't support texures.

i thought we were changing engines, or am i wrong?
User avatar
ThisFrickinSite
{RS} Member
 
Posts: 1249
Joined: Mon Jan 09, 2012 5:00 am
Location: 32.559, -83.686

Re: Texture OPTION.

Postby caramba2564 » Sat Jul 14, 2012 2:57 am

ThisFrickinSite wrote:
Tigershield wrote:Voxel engine doesn't support texures.

i thought we were changing engines, or am i wrong?


Really? To what engine?
caramba2564
Member
 
Posts: 15
Joined: Wed Jul 11, 2012 5:21 pm

Re: Texture OPTION.

Postby ThisFrickinSite » Sat Jul 14, 2012 6:26 am

^actually, i was wrong its not switching engines.
Tigershield wrote:Voxel engine doesn't support texures.

its actually the voxed engine which uses voxels.
User avatar
ThisFrickinSite
{RS} Member
 
Posts: 1249
Joined: Mon Jan 09, 2012 5:00 am
Location: 32.559, -83.686


Return to Game



Who is online

Users browsing this forum: No registered users and 1 guest