Hello everyone,
I realize that there has already been some discussion about getting AoS on to game networks like steam. I wish to bring to the attention of those concerned the possibility of another system namely Onlive. Onlive is a revolutionary new way of gaming known as cloud gaming. They are willing to work with independent titles, though they may wish for a completed title. Onlive has some very specific advantages.
First of all games on Onlive are rendered/processed server side. The way it interacts with your system is that it takes input (keyboard/mouse, joystick, gamepad, even touch from tablets/smartphones) and then sends back the equivalent of a video stream (like Youtube). What this means is that individual users are not able to mess with the code in any way. That's right, no hacking period. The closest one can do would be some sort of macro on the input side, but that wouldn't really give an advantage in the vast majority of cases.
The downside is that you would need to have menu system setup where clients can create servers. Also, the game would no longer be free, there would be costs to the average user. I know that many people out there have invested a good amount into this game as far as static servers are concerned, yet I'm guessing the majority of users have not put any kind of financial investment into the game. The good news is that you would be connected with the user base of Onlive, which while it is not quite as large as Steam, is still fairly extensive. Also this will give the developers a small income, which I'm sure they will appreciate. Onlive has a 60/40 split, and you could set the price point fairly low like a one time $4.99 payment or as an inclusion of their playpack (about 240 games you can access for $10.00 a month)
Another plus of Onlive is the ability for third parties to observe a player as they are playing. This aspect has been incorporated into new TV's with streaming capabilities like Google TV, which means you'll basically have lots of free advertising. Also another really cool feature is people will be able to play the game before they buy, meaning there shouldn't be any upset customers.
So to recap
1. No hacking
2. Greater cost to player, yet compensation for developer.
3. Free advertising
Please let me know what everyone thinks about this. Also the developer link is http://www.onlive.com/corporate/plugin
Brift