Hello, and sorry if this has already been posted.
You all know the campers - the ones who sit in the corners, high up in the air, or simply in a forgettable spot that no one can notice. With a rifle and a steady aim, these motherhubbers can take down waves of poor innocent deuces not through smart conservation of cover, but simply by being damn hard to find.
To fix this, I have a propostion;
rather than starting out with grenades, a Deuce starts out with a radar system of some sort. When he wants to find an enemy, he simply switches to the system, turns it on - and now the deuce can see ALL deuces in the immediate area.
But of course, it would be cheap to just run around blasting everyone who is unfortunate enough to stay in one spot for too long - that's why the system has a limited amount of energy. For every second the radar is on, the energy bar for the radar slowly ticks down until it runs out of energy. At that time, the Deuce's only hope is to run back to base and recharge before he becomes camper fodder.
Now obviously this would be a late addition - as the game as it is now is complicated enough already - but with the addition of the rocket and the machinegun, it could be cool to find a way to spot hidden machinegunners before they murder a deuce squad and it could add an extra layer to the game by forcing people to be on the lookout for those deuces and their pesky radar scanners...