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An rpg(not an suggestion)

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Re: An rpg(not an suggestion)

Postby Habsburger » Tue May 29, 2012 1:03 am

beastydool1 wrote:Maybe c-5? Not many people even know what it is lol.

Haha i know!

(My god i feel a hipster.
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Re: An rpg(not an suggestion)

Postby beastydool1 » Tue May 29, 2012 1:10 am

Finally someone knows what it is! I think its better then c-4 and more rare for people to talk about, therefor a new explosive (People havnt heard about) would bring much interest to the game itself.
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Re: An rpg(not an suggestion)

Postby Varun » Tue May 29, 2012 3:27 am

I wasn't aware that most kids didn't know what that is, considering the CoD dominated environment. Kids take a lot more interest in weapons these days, than before, mainly because of shooters.
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Re: An rpg(not an suggestion)

Postby beastydool1 » Tue May 29, 2012 3:30 am

Meh I only shoot airsoft guns IRL.
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Re: An rpg(not an suggestion)

Postby LASTofS » Mon Jun 04, 2012 2:51 am

Note: This thread has been featured in the AoS Newsletter!
http://ace-spades.com/forums/viewtopic.php?f=11&t=9440&p=118456#p117078
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Re: An rpg(not an suggestion)

Postby Sniper101 » Mon Jun 04, 2012 3:37 am

LASTofS wrote:Note: This thread has been featured in the AoS Newsletter!
http://ace-spades.com/forums/viewtopic.php?f=11&t=9440&p=118456#p117078


The rocket that comes from the RPG looks ridiculous.
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Re: An rpg(not an suggestion)

Postby MegaDeuce » Tue Jun 05, 2012 2:14 am

You could obviously change the .kv6


.... if you have the skillz
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Re: An rpg(not an suggestion)

Postby Benton » Tue Jun 05, 2012 5:22 am

meh


















i want handgun
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Re: An rpg(not an suggestion)

Postby Putin » Tue Jun 05, 2012 12:31 pm

^ OMG the rocket looks like a ************* not nice
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Re: An rpg(not an suggestion)

Postby ChaosTLW » Tue Jun 05, 2012 11:48 pm

Putin wrote:^ OMG the rocket looks like a ************* not nice


What if we end up with a correctly-scaled rocket on the end version? Maybe it was that big just so they can clearly see the rocket, maybe to check bugs?
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Re: An rpg(not an suggestion)

Postby Benton » Wed Jun 06, 2012 12:07 am

I want a handgun and muzzle flashes, helo, then RPGS!
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Re: An rpg(not an suggestion)

Postby Rydogger » Thu Jun 07, 2012 11:41 pm

I really just hope the the OpenGL edition wont come around for a while. While it does look quite nice, it will work my computer so hard, that my processor just might turn to powder D:
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Re: An rpg(not an suggestion)

Postby Varun » Thu Jun 07, 2012 11:51 pm

You too, huh? I hope it won't be too bad.
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Re: An rpg(not an suggestion)

Postby TheVirgo » Fri Jun 08, 2012 6:15 am

So, let me get this straight:

You're taking a game that has an abnormally high amount of griefers ... and you're going to give them a rocket-propelled grenade launcher. OH MY GOD, WHAT AN AMAZING IDEA, BEN! SIMPLY STUNNING!

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All sarcasm aside, why do we really need an RPG? There are no vehicles in this game and Ben himself has said that land vehicles are impossible. Even taking the idea that [shudders] aircraft / helicopters would be added, taking on an aircraft with an RPG is still very awkward. Shooting the pilot would be an easier and faster solution. That leaves the RPG as a demolition tool. Um, isn't that kind of what the grenades were for? Just expand the block destruction radius and lower the damage ratio to balance it.

Mark my words, everyone: The only people who are really going to use the RPG will be griefers. And they will go on a griefing spree. MARK. MY. WORDS.
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Re: An rpg(not an suggestion)

Postby ChaosTLW » Fri Jun 08, 2012 6:31 am

TheVirgo wrote:So, let me get this straight:

You're taking a game that has an abnormally high amount of griefers ... and you're going to give them a rocket-propelled grenade launcher. OH MY GOD, WHAT AN AMAZING IDEA, BEN! SIMPLY STUNNING!

Image

All sarcasm aside, why do we really need an RPG? There are no vehicles in this game and Ben himself has said that land vehicles are impossible. Even taking the idea that [shudders] aircraft / helicopters would be added, taking on an aircraft with an RPG is still very awkward. Shooting the pilot would be an easier and faster solution. That leaves the RPG as a demolition tool. Um, isn't that kind of what the grenades were for? Just expand the block destruction radius and lower the damage ratio to balance it.

Mark my words, everyone: The only people who are really going to use the RPG will be griefers. And they will go on a griefing spree. MARK. MY. WORDS.

Actually, it would be kinda hard to grief with it. A much more effective way to grief is already on the griefers' hands, the SMG. You will get many more blocks destroyed faster and more efficiently with the SMG than with a RPG. The RPG is a one shot per reload weapon, so it will be really slow, and it will open a ball into walls, instead of the sirurgical cutting the SMG has. Bad thing for griefing friendly structures, much more suitable for blowing up holes in the enemy walls.
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