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Automatic build?

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Automatic build?

Postby beastydool1 » Mon May 28, 2012 7:39 am

I know most of you will laugh at this but In my head it seems like a really good idea Q~Q
Like in halo reach if you go to the forge section and play you can make houses,bases,trenches,or whatever you want instantaneously. Meaning you can make a base by just clicking a key or a code of numbers then lay the base trench whatever the heck it is down like you're putting a block down. But for it you would have to get a set of kills maybe 1-5 for a trench or small bunker and 10-20 for bases, And if you get intel you can make whatever for capturing it, Anyone else think this is a good idea?
**Edit**
The buildings will build themselves overtime so that the player can do other things while it is building,But the enemy team can shoot it down while its building. Idea from ArticSledder
Last edited by beastydool1 on Mon May 28, 2012 2:43 pm, edited 1 time in total.
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Re: Automatic build?

Postby TheGrandmaster » Mon May 28, 2012 8:23 am

I think you put this in the wrong section, moved.
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Re: Automatic build?

Postby beastydool1 » Mon May 28, 2012 8:31 am

Which section was it in? My mistake, Sorry!
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Re: Automatic build?

Postby Articsledder » Mon May 28, 2012 2:28 pm

At this point it seems like this would have to be implemented for people to ever build trenches again, but I feel it sort of takes away the accomplishment of building. Maybe have the buildings "Build themselves" over time so the player can do other things, and enemy players can shoot down the building if they think it is a threat.
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Re: Automatic build?

Postby beastydool1 » Mon May 28, 2012 2:41 pm

^Yeah I like that Idea I'll add it to the edit I'm making ^^
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Re: Automatic build?

Postby ThisFrickinSite » Mon May 28, 2012 5:48 pm

Articsledder wrote:At this point it seems like this would have to be implemented for people to ever build trenches again, but I feel it sort of takes away the accomplishment of building. Maybe have the buildings "Build themselves" over time so the player can do other things, and enemy players can shoot down the building if they think it is a threat.

You have not played island lately my friend.
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Re: Automatic build?

Postby Articsledder » Mon May 28, 2012 9:15 pm

ThisFrickinSite wrote:
Articsledder wrote:At this point it seems like this would have to be implemented for people to ever build trenches again, but I feel it sort of takes away the accomplishment of building. Maybe have the buildings "Build themselves" over time so the player can do other things, and enemy players can shoot down the building if they think it is a threat.

You have not played island lately my friend.


Island is a poor example. Those are more or less transport trenches, and aren't used very well for defense. Island does have a lot of foxholes, however it isn't consistently deep enough to rely on trenches.
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Re: Automatic build?

Postby robotnik185 » Tue May 29, 2012 7:51 am

This feature is already in zombie mode for the humans.
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Re: Automatic build?

Postby ThisFrickinSite » Tue May 29, 2012 8:14 am

Articsledder wrote:
ThisFrickinSite wrote:
Articsledder wrote:At this point it seems like this would have to be implemented for people to ever build trenches again, but I feel it sort of takes away the accomplishment of building. Maybe have the buildings "Build themselves" over time so the player can do other things, and enemy players can shoot down the building if they think it is a threat.

You have not played island lately my friend.


Island is a poor example. Those are more or less transport trenches, and aren't used very well for defense. Island does have a lot of foxholes, however it isn't consistently deep enough to rely on trenches.

Either way they are trenches and people shoot from them and hide in them and rest in them and live trench life in them so what does it matter if your complaining about people using trenches correctly (trenches were used for transportation irl), they're trenches either way. Plus, people also use trenches for more than transportation, they shoot from them too, but theres not any other options anyway is there?
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Re: Automatic build?

Postby Paratrooper » Tue May 29, 2012 8:28 am

Structures like trenches are vital in some maps -- Who would every use trenches in Pinpoint?

The variety of maps would mean a variety of tactics. A team wouldn't see much success in trying to use the same tactics in every game.
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Re: Automatic build?

Postby beastydool1 » Tue May 29, 2012 5:16 pm

It would be quite boring to use the same tactics every map.
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Re: Automatic build?

Postby Fluttershy » Tue May 29, 2012 8:24 pm

robotnik185 wrote:This feature is already in zombie mode for the humans.


And its annoying as duck and mostly used for griefing.
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Re: Automatic build?

Postby beastydool1 » Tue May 29, 2012 8:58 pm

The command does not work for me AT ALL nothing shows up.
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Re: Automatic build?

Postby Articsledder » Tue May 29, 2012 9:05 pm

ThisFrickinSite wrote:Either way they are trenches and people shoot from them and hide in them and rest in them and live trench life in them so what does it matter if your complaining about people using trenches correctly (trenches were used for transportation irl), they're trenches either way. Plus, people also use trenches for more than transportation, they shoot from them too, but theres not any other options anyway is there?



In WW1 trenches were used entirely for defense. Little to no transport. Ask any experienced player and they will tell you that compared to the earlier versions you never see trenches nowadays.

Anyways, back on subject, I wonder if anyone could make a script for this. The Zombies script happens instantly (or at-least did last time I checked) so would it be possible to ad a time delay between each block, sort of like the old-school rollback plugin.
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Re: Automatic build?

Postby ThisFrickinSite » Tue May 29, 2012 11:12 pm

Articsledder wrote:
ThisFrickinSite wrote:Either way they are trenches and people shoot from them and hide in them and rest in them and live trench life in them so what does it matter if your complaining about people using trenches correctly (trenches were used for transportation irl), they're trenches either way. Plus, people also use trenches for more than transportation, they shoot from them too, but theres not any other options anyway is there?



In WW1 trenches were used entirely for defense. Little to no transport. Ask any experienced player and they will tell you that compared to the earlier versions you never see trenches nowadays.

Anyways, back on subject, I wonder if anyone could make a script for this. The Zombies script happens instantly (or at-least did last time I checked) so would it be possible to ad a time delay between each block, sort of like the old-school rollback plugin.

I've been playing since .1 -.-
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