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My suggestions for the game

Got a great new idea for the game?

My suggestions for the game

Postby razourik » Tue May 22, 2012 4:44 am

0. This is a suggestion that I really want.

You know how you can press shift to sprint, and ctrl to crouch?

Please, me and my sore damaged pinky finger are begging you... Make it toggled instead of having to hold down these buttons!

1. Return the shotgun to the way it was before. Oh boo hoo, you could snipe (and by snipe I mean kill from 10 blocks away with 1-2 blasts) with a shotgun. So what??? This made it actually be balanced with all of the other guns. Now nobody ever uses the shotgun. Its turned into the new SMG! (The SMG as of now in the game is perfect though.)

2. Make the spade stronger. The spade is too weak. Its absolutely PATHETIC for a melee weapon. Even in fitting circumstances where you could use the spade to kill someone (which is very rare) its very easy for someone to kill you with a gun before you spade them to death, and its possible to survive a spading. Thats ridiculous. If you even get the chance to use a spade, it should be instant kill. And the spade needs double its current reach.

3. Team damaging with the spade should be removed. It only adds a hinderment to the game that prevents players from digging together, and it really irks me when I can't break a block just because a teammate is nearby.

4. The radar needs some desperate work. I hear that Ben is going to add "polish" to the game, putting better graphics and a title screen, and yet he hasn't even fixed the horrible bug where you can't see who is carrying the intel. This needs to be fixed right away. Its almost impossible to defend the intel when you can't see it on the radar!

5. Remember back in the old days when it was all about skill? When there was only the rifle, and it was all about who was the most accurate? I don't want to go back to when it was just 1 gun, but the point I am making is that the game should reward you more for skill. The pyspades plugin should just be implemented into the vanilla, because being able to get back health and ammo for kill streaks is a brilliant idea and should be in every server. The squads plugin is pretty good too, so they might as well add that too. Airstrikes are also excellent.

The kill streak system should work like this:

- Every 5 kills you get without dying gets you all of your health and ammunition back.

- Every 10 kills you get without dying gives you an airstrike.

- Every 25 kills you get without dying will give you something else: a deployable sentry turret. This turret is like a player with 500 health and an SMG and infinite ammo that will sit there and shoot at any enemy players it sees if there are no blocks in the way between it and the player. As a nerf, it will start firing 1 second after it has spotted a player. It will fire at the closest players. Imagine being able to place turrets at spots where you need people to defend, like tents in the capture points game mode. Imagine being able to deploy a sentry turret at the top of the "cloud" in the tower of Babel game mode that will shoot at players on the other team. This would be absolutely brilliant. It will have the same accuracy as an SMG, and it will aim for random spots on the body.

6. Add a few more sounds to the game to make it more modder friendly. There should be separate sound effects for spade hits and headshots, a separate sound effect for placing a block, (don't use the same one thats used when you switch a weapon, what if I want to put the sound of a gun cocking?) and a separate sound for intel capturing and using the replenishment tent. Also, when you kill a player or a player dies near you, you should hear the death sound play at their position.

7. There should be a second loadout to select in the game. First you pick your primary weapon, a gun; then you pick a secondary weapon. You can either pick 3 grenades, a medical kit, or a spy camera. I'll explain them in the next 3 ideas.

8. A medical kit should be added to the game. Here is how it works: When you hold the medical kit, you can look at players on your team and under their name you will see how much HP they have. You can click on players to heal them by 5 points per click. The cooldown time is the same as the block placer, and the range of the medikit is the same as the spade.

9. A spy camera should also be added to the game. When you deploy it, it is like a spectator camera. Using this, you can travel and fly all over the level and look at what other players are doing. However though, anyone can see it, and players on the other team can shoot it down. It has 1 HP, so it is very easy to destroy. If you click with it, it will explode where it is with the same force as a grenade, so it COULD be used to kill some players who don't see you and it could possibly be used to grief certain structures. To nerf this, it will make a sound as it flies through the air, a whirring sound like a toy helicopter or a sound like a jet. It should look like a retro rocket.

10. Finally, the killcam needs to be fixed. You should see the guy who killed you, just for 2 seconds or so, then the camera should go back to your corpse and having the option to switch to other teammate views. You should get to at least see who killed you and be able to quickly look at their coordinates.
Last edited by razourik on Tue May 22, 2012 4:56 am, edited 3 times in total.
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Re: My suggestions for the game

Postby Valor » Tue May 22, 2012 4:51 am

Number 9 reminds me of star wars battlefront II.
Ace of Spade's resident Gay bar architect.

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Re: My suggestions for the game

Postby Doctor » Tue May 22, 2012 4:04 pm

I am sorry to tell you most of the things you suggested are in the do not suggest list, and some of the things like medical kit and intel showing on the map are invalid, there is already a toggleable medkit feature in pyspades and the intel showing on the map was removed for a reason I am pretty sure, it is not a "bug".
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