Like i said, map control and situational awareness.
Also, edit your posts instead of double posting.
kmaj wrote: Pasrdonn my grmnar, butg i'm writingh whjle masking a faxcepalmm.
razourik wrote:- When you shoot, your player icon will flash just for a moment. Since we can tell if a baddy is shooting bullets, this is just for aesthetic purposes.
CampinDan wrote:razourik wrote:- When you shoot, your player icon will flash just for a moment. Since we can tell if a baddy is shooting bullets, this is just for aesthetic purposes.
Maybe remove this feature with shovels? If killing a person at close range is absolutely necessary, we probably won't be giving away our position that way. Grenades and guns still do.
And I honestly don't remember any stealthy players in AoS. Just a lot of underground digging.
CampinDan wrote:And I honestly don't remember any stealthy players in AoS. Just a lot of underground digging.
armandux1 wrote:CampinDan wrote:And I honestly don't remember any stealthy players in AoS. Just a lot of underground digging.
Well i'm a stealthy player, because alot of times a have to sneak around the enemies base to get the intel and then i... Stealthily RUN THE HECK OUT OF THERE ! Because there's no point in sneaking anymore, because they can see the intel i am carrying.
demo123 wrote:armandux1 wrote:CampinDan wrote:And I honestly don't remember any stealthy players in AoS. Just a lot of underground digging.
Well i'm a stealthy player, because alot of times a have to sneak around the enemies base to get the intel and then i... Stealthily RUN THE HECK OUT OF THERE ! Because there's no point in sneaking anymore, because they can see the intel i am carrying.
They could see that you are carrying an intel BEFORE 0.75 came out. Now they cant.
DoomSplitter wrote:I think what the OP means is that his idea would promote people to start being more stealthy, not that the idea itself is a form of stealth.
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