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Stealth Operation (Gamemode)

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Stealth Operation (Gamemode)

Postby Arilarin » Tue May 15, 2012 11:17 pm

This is a Infiltration-based gamemode.

RULES:
1: Green Team is trying to sneak into Blue Team's base. If they kill anybody, they lose 10 Team points (unless their Team Score is zero through nine). Also, BLUE Team cannot dig within 5 Blocks of the Intel (To the bottom of the map)
2: After either team reaches 100 Team Points, the round is over. Then their is a 5-min. planning period. Players have infinite blocks. Also, guns have 0 Ammo. You can only build on your side, if you try and tunnel to the other team's side, it will kill you and insta-kicks you for 5 min.
3: Blue Team gains points for killing players on their side. The points amount is equal to the math problem ((Head Shots + Normal Kills) / Amount of Deaths^) rounded to nearest whole number. If that problem = 0, then they gain 1 Team Point.
4: Green Team gains points for every time they capture the intel OR kill people on their land. If they capture the intel, they gain 10 points. If they kill someone on their side, the same problem as above. If that problem = 0, the gain 3 Team Points.
5: Each round lasts for 30 min. If nobody has won after 30 minutes, and the Teams are tied, their will be 15 min. overtimes.
6: The GAME is over when 3 rounds are completed. Which ever Team wins gains an extra 5 min. onto their planning time. The other Team is frozen while the extra Team completes their extra time.
7: You cannot build or destroy any blocks after Planning is completed. The only place you can destroy is an area with no people inside of it (50 Block radius).
8: Once a Round starts, you cannot change Team.

Would someone make this Gamemode? :-)! Also, if possible, I would love this mode to be added. It probably won't happen. If you support this, please help me when I make it.
Last edited by Arilarin on Sat May 19, 2012 4:41 pm, edited 2 times in total.
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Re: Stealth Operation (Gamemode)

Postby XxsnipahxX » Wed May 16, 2012 12:09 am

already been made. The server is rescue shams pony.
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Re: Stealth Operation (Gamemode)

Postby Danqazmlp » Wed May 16, 2012 1:22 am

XxsnipahxX wrote:already been made. The server is rescue shams pony.


Infiltration is a bit different.

I like the general idea, but not being able to kill opens the game-mode up for being incredibly unbalanced. Basically, blue could lower the intel to the lowest point and camp around it en masse. Green would be powerless to kill the defenders.
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Re: Stealth Operation (Gamemode)

Postby HoboHob » Wed May 16, 2012 2:42 am

No.

This takes away from what AoS is supposed to be.

AoS is a run n' gun shooter with minecraft like building. It's not a stealth game.
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Re: Stealth Operation (Gamemode)

Postby Danqazmlp » Wed May 16, 2012 10:58 am

HoboHob wrote:No.

This takes away from what AoS is supposed to be.

AoS is a run n' gun shooter with minecraft like building. It's not a stealth game.


A great many players would wholly disagree with you there.
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Re: Stealth Operation (Gamemode)

Postby Conduit » Wed May 16, 2012 11:47 am

AoS is a run n' gun shooter with minecraft like building

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Do you see any pickaxes in this game? No. 'Cuz they took them out and now everyone lives in denial of its past existance.
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Anyhoo...I can kinda see some one taking the Last Team Standing script/game mode and turning this into it, but with blocks bocking either side, and that you can only build behind it.
I could see the wait times peeving people away from this gamemode though, and with all the building, I'm sure most games would end in a tie before some people actually decide to do something.
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Re: Stealth Operation (Gamemode)

Postby MrHaaaaaaxFF » Wed May 16, 2012 12:10 pm

uh.. Green team got less time to get points? Probaly balance it out.
Seriously, have you seen any Blue dig a big hole, put intel there and camp? Not in Infiltration, yea.
Nice idea anyway :D
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Re: Stealth Operation (Gamemode)

Postby Arilarin » Wed May 16, 2012 10:42 pm

HoboHob wrote:No.

This takes away from what AoS is supposed to be.

AoS is a run n' gun shooter with minecraft like building. It's not a stealth game.

Alot of players would love this.
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Re: Stealth Operation (Gamemode)

Postby Arilarin » Wed May 16, 2012 10:43 pm

MrHaaaaaaxFF wrote:uh.. Green team got less time to get points? Probaly balance it out.
Seriously, have you seen any Blue dig a big hole, put intel there and camp? Not in Infiltration, yea.
Nice idea anyway :D

What do you mean by 'Green team got less time to get points?' Also, changed so Blue can't camp the intel in a hole...
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Re: Stealth Operation (Gamemode)

Postby DrunkenChild » Fri May 18, 2012 10:51 pm

its essentaly infiltration. But to do this you would need to make intel worth 15-20 kills so people would go after it not stay on theor side or go over and get killed. it would have to be almost pitch black. and what about snipers killing people on the other teams ground from theirs?Lasty people would camp the duck out of the intel so no.
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Re: Stealth Operation (Gamemode)

Postby Arilarin » Fri May 18, 2012 11:54 pm

DrunkenChild wrote:its essentaly infiltration. But to do this you would need to make intel worth 15-20 kills so people would go after it not stay on theor side or go over and get killed. it would have to be almost pitch black. and what about snipers killing people on the other teams ground from theirs?Lasty people would camp the duck out of the intel so no.

Yes, I know it is ALMOST infiltration! PLUS... you really cant 'camp' the intel. Its on a 4 x 4 square that CAN'T be build on. Read the post!
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Re: Stealth Operation (Gamemode)

Postby ChaosTLW » Fri May 18, 2012 11:56 pm

There is no central block in a 4x4 square. It would need to be either 3x3 or 5x5.
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Re: Stealth Operation (Gamemode)

Postby MrHaaaaaaxFF » Sun May 20, 2012 10:56 am

Arilarin wrote:
MrHaaaaaaxFF wrote:uh.. Green team got less time to get points? Probaly balance it out.
Seriously, have you seen any Blue dig a big hole, put intel there and camp? Not in Infiltration, yea.
Nice idea anyway :D

What do you mean by 'Green team got less time to get points?' Also, changed so Blue can't camp the intel in a hole...

W00ps, grammar fail. I mean: Greens take less time to score points. Is that correct?
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Re: Stealth Operation (Gamemode)

Postby Arilarin » Sun May 20, 2012 7:48 pm

MrHaaaaaaxFF wrote:
Arilarin wrote:
MrHaaaaaaxFF wrote:uh.. Green team got less time to get points? Probaly balance it out.
Seriously, have you seen any Blue dig a big hole, put intel there and camp? Not in Infiltration, yea.
Nice idea anyway :D

What do you mean by 'Green team got less time to get points?' Also, changed so Blue can't camp the intel in a hole...

W00ps, grammar fail. I mean: Greens take less time to score points. Is that correct?

Still don't get what you are saying.
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Re: Stealth Operation (Gamemode)

Postby Arilarin » Sun Jul 08, 2012 7:17 pm

Oh. Now I get that. You are saying, every 3 rounds that the team that wins gets 5 min planning? Might fix that.
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