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adding more blocks on player skin

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adding more blocks on player skin

Postby WtfDog » Fri May 11, 2012 7:23 pm

it should be nice when i could add 5 or 6 blocks on players skin.olny 5 or 6,no more.if that could be posilbe that the player mods cold be cooler.say yes or no.
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Re: adding more blocks on player skin

Postby DoomSplitter » Fri May 11, 2012 9:14 pm

You can get some pretty cool looking skins already if you shave off a few voxels, but I supposed having a limited amount of voxels you add wouldn't hurt.

This thread reminds me, I need to finish and upload some of my custom player skins.
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Re: adding more blocks on player skin

Postby xEric » Tue May 15, 2012 1:15 am

No, We already have stupid laser lights. Anyways, Our player stands 3 blocks tall. When your crouching It's 2 blocks tall. You will be able to see tips of the head and when you shoot them and they don't do you yell ''WTF U NUB HAXOR KIK HIM''.
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Re: adding more blocks on player skin

Postby Paratrooper » Tue May 15, 2012 1:17 am

How about having the ability to decrease the voxels in a player skin only? The dimensions would still be the same.
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Re: adding more blocks on player skin

Postby Danqazmlp » Tue May 15, 2012 1:26 am

Paratrooper wrote:How about having the ability to decrease the voxels in a player skin only? The dimensions would still be the same.


That I like. Or at the least, maximum dimensions.
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Re: adding more blocks on player skin

Postby WtfDog » Tue May 15, 2012 9:10 am

Paratrooper wrote:How about having the ability to decrease the voxels in a player skin only? The dimensions would still be the same.


your right
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Re: adding more blocks on player skin

Postby xEric » Tue May 15, 2012 12:15 pm

Paratrooper wrote:How about having the ability to decrease the voxels in a player skin only? The dimensions would still be the same.


I thought we could already do this?
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Re: adding more blocks on player skin

Postby Paratrooper » Tue May 15, 2012 11:18 pm

SoDxEric wrote:
Paratrooper wrote:How about having the ability to decrease the voxels in a player skin only? The dimensions would still be the same.


I thought we could already do this?


I don't really know. Some of the skins I tried didn't work.

Someone correct me. I haven't seen any in-game screenshots of these skins.
To a Physicist, white and black is the presence and absence of color.
To a Fine Artist, white and black are just shades and tints of color.
To a Painter, any paint that you could get into a can is a color.
THIS color, on the other hand, is #b4d455.
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Re: adding more blocks on player skin

Postby TheGeekZeke101 » Tue May 15, 2012 11:20 pm

Paratrooper wrote:
SoDxEric wrote:
Paratrooper wrote:How about having the ability to decrease the voxels in a player skin only? The dimensions would still be the same.


I thought we could already do this?


I don't really know. Some of the skins I tried didn't work.

Someone correct me. I haven't seen any in-game screenshots of these skins.


You can.
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Re: adding more blocks on player skin

Postby Fluttershy » Wed May 16, 2012 3:56 am

you can shave some off already, but theres a limit as to what you can shave off on the body, arms and legs. Like for example, you cant shave them off to make noodle arms and legs, but you can hollow out the leg bit to make a peg leg to an extent and whatnot.
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Re: adding more blocks on player skin

Postby Paratrooper » Wed May 16, 2012 4:01 am

Fluttershy wrote:you can shave some off already, but theres a limit as to what you can shave off on the body, arms and legs. Like for example, you cant shave them off to make noodle arms and legs, but you can hollow out the leg bit to make a peg leg to an extent and whatnot.


That's very useful.

Thanks!
To a Physicist, white and black is the presence and absence of color.
To a Fine Artist, white and black are just shades and tints of color.
To a Painter, any paint that you could get into a can is a color.
THIS color, on the other hand, is #b4d455.
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Re: adding more blocks on player skin

Postby adamguyholt » Mon Jul 30, 2012 10:13 pm

though i dont know, i think you can hollow out your arms and stuff as long as you make the dimensions the same
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