1) I am not even sure if this would be possible to script, so any replies about that would be great
2) yes it is like the zombie mode just with a twist and some additional 'frame work'
3) yeh this could be put in suggestions, but I'm not suggesting anything to add to the vanilla game. I just want some discussion about idea of this gamemode to see if it is viable. Plus this is AoS related, hence AoS discussion.
Mode: Quarantine
Blue team objective: eliminate all infected (greens)
Green team objective: infect all blue team
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NOTE: Neither team will be able to build or destroy blocks - They have to be tactical and use structures/corridors already in place
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Blue weaponry: semi/smg/shotgun/spade/nades though dmg modifications might be made
Green weaponry: spade only
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Outline: Gates system in place like with arena. Maps are smaller then normal, perhaps maze's/buildings/one large building with multiple floors etc.
Rounds starts, gates open and blue must eliminate all infected before the infected manage to infect every single blue. When a blue is killed by a green he is "infected" and is switched immediately over to green team.
Round ends when all green are dead, or all blue are moved to green. As round ends the "infected" blues are moved back to blue team, and everyone may change team/weaponry before the next round starts.