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Partial healing from enemy tent

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Partial healing from enemy tent

Postby nalyd8991 » Sat Jun 09, 2012 4:48 pm

Right now, walking into the enemy tent does nothing. What I'm suggesting is getting a partial health boost from using the enemy's tent. In real life, if you walked into the enemy's hospital, of course they wouldn't help you, but you could steal some bandages and painkiller or something like that. You wouldn't get a full heal, but you could get 20 points back or something close to that.
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Re: Partial healing from enemy tent

Postby scarfacemperor » Sat Jun 09, 2012 6:16 pm

This would encourage spawnkilling, so no
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Re: Partial healing from enemy tent

Postby ChaosTLW » Sat Jun 09, 2012 6:20 pm

scarfacemperor wrote:This would encourage spawnkilling, so no

If it is only a small amount and is 1 time per life only, I don't see how. It would be actually useful if you are infiltrating enemy territory, but got shot and need some more life. You could go to the enemy CP to get some extra humpf before going for the Intel.
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Re: Partial healing from enemy tent

Postby Priok » Sat Jun 09, 2012 6:28 pm

I think I would rather see health crates/packs used for forward healing than this, it would also probably have some more team work involved
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Re: Partial healing from enemy tent

Postby Dzhoel » Sun Jun 10, 2012 1:09 pm

It would make more sence if you got damaged by enemy CP's rather than healed.
I mean, those doctors poke funny stuff in you when your not on their side.
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Re: Partial healing from enemy tent

Postby MrMeow » Mon Jun 11, 2012 3:29 am

Dzhoel wrote:It would make more sence if you got damaged by enemy CP's rather than healed.
I mean, those doctors poke funny stuff in you when your not on their side.


Not unless you put your gun to their head, and monitored them and what they try to put in you. :P
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Re: Partial healing from enemy tent

Postby PyroKnight » Mon Jun 11, 2012 3:37 am

MrMeow wrote:
Dzhoel wrote:It would make more sence if you got damaged by enemy CP's rather than healed.
I mean, those doctors poke funny stuff in you when your not on their side.


Not unless you put your gun to their head, and monitored them and what they try to put in you. :P

Clearly if you know what they should and shouldn't be putting in you, you can just do it yourself.

But no, I'm not a fan of the idea myself. It encourages cheap tricks, med-pack enabled servers however are much more honest.
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Re: Partial healing from enemy tent

Postby MrMeow » Mon Jun 11, 2012 3:54 am

PyroKnight wrote:
MrMeow wrote:
Dzhoel wrote:It would make more sence if you got damaged by enemy CP's rather than healed.
I mean, those doctors poke funny stuff in you when your not on their side.


Not unless you put your gun to their head, and monitored them and what they try to put in you. :P

Clearly if you know what they should and shouldn't be putting in you, you can just do it yourself.

But no, I'm not a fan of the idea myself. It encourages cheap tricks, med-pack enabled servers however are much more honest.


You wouldn't have the supplies to do so, But they would.
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Re: Partial healing from enemy tent

Postby PyroKnight » Mon Jun 11, 2012 3:59 am

MrMeow wrote:
PyroKnight wrote:
MrMeow wrote:Not unless you put your gun to their head, and monitored them and what they try to put in you. :P

Clearly if you know what they should and shouldn't be putting in you, you can just do it yourself.

But no, I'm not a fan of the idea myself. It encourages cheap tricks, med-pack enabled servers however are much more honest.


You wouldn't have the supplies to do so, But they would.

Yes, they would be readily available in the tent for self-administration given the correct knowledge. But we digress... let's not stray further off topic.
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Re: Partial healing from enemy tent

Postby MrMeow » Mon Jun 11, 2012 4:03 am

Suppose, But anyway while I can make logical sense of this I don't think it is needed, I think that the servers should come with a medkit.
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