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A more level playing feild

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A more level playing feild

Postby pithecircle » Fri Jan 20, 2012 3:57 am

One problem I've noticed is how big the differential between newbies and experienced players is. I mean sure some people are better than others and fairs fair, but playing a game where you almost never win is frustrating, and bad for the size of your player base. I mean, if you lose your first match, your less likely to continue playing the game.

Some solutions:

Ranking system:
As you get better at the game (more intel captures, more kill streaks, hours played, blocks placed) your rank goes up, then, servers could set a rank cap, or a minimum rank required so that people of the same skill would be playing each other.

Training system:
A simple set of single player modes where you could practice building, target practice, turret evasion, and things like that to get better at the game.

FU strategy:
Something that could go along with the ranking system, as an alternative to rank caps and minimum rank. An overpowered weapon or item that gets less powerful as you rank up, making it easier for newbies to get a few kills.

None of these ideas are perfect or bullet proof, but they could be implemented for a more fair and fun game.
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Re: A more level playing feild

Postby TheGrandmaster » Fri Jan 20, 2012 8:37 am

You can't stop a good player from being good, and the best way for any player to learn is to play against the good players.
The best training is playing against other humans, bots would not be as good.
In a regular public game, the standard usually isn't all too high, you'll find areas where you can pick off people at will. If there is a single good player, he will dominate, but that just makes it fun to concentrate on trying to out-wit him.

If players can't get over the idea that they might actually lose their first few games, it's rather.. sad.
Any game requires effort to get used to, and if you try to improve and seek to play the good players, then you will likely improve.
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Re: A more level playing feild

Postby Gorman » Fri Jan 20, 2012 10:02 am

If a new player doesn't expect themselves to be rambo on the first game, then they will probably find it more enjoyable. There is always building cover and bridges that will help your team ten times as much as a few extra kills.

There are also servers with lower skill levels, so look around and you will probably find a server that suits your level.
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Re: A more level playing feild

Postby xEric » Fri Feb 03, 2012 6:58 am

I think he has a point..

Ok in good haven 1 I always get claimed for aimbotting because new/intermediate players start calling me a hacker for being legit and one time i really got votekicked for that stupid thing and guess what? BANNED FOR 15 MINUTES AFTER I HAD 500 KILLS GOING FOR MY RECORD. So they should have a goon haven for legit players and itermidiate players and new players thats all different skilled people so the less votekicks will be started and let the noobs have fun.
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Re: A more level playing feild

Postby USABxBOOYO » Fri Feb 03, 2012 10:58 am

How in the world is that supposed to work?
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Re: A more level playing feild

Postby xEric » Fri Feb 03, 2012 2:27 pm

Well I Really dont know. Maybe they should have one server page thats for new people and the more you go it gets harder and harder.
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