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bipods on rifles

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bipods on rifles

Postby wheelz » Sun May 20, 2012 10:10 am

By adding bipods to the the game it would increase the accuracy of the rifle some amount but of course the player would have to rest his gun on a block, two blocky high if standing and one block when crouched.
To make sure it is not over used it needs draw backs. It would have to take one second to put down and take back up and restrict the players view and only allow them to look as far as a 45-60 degree angle from the side of the block. The player could be forced to look down the sight while using the bipod or have the gun sit in the centre and be able to look down the sight, like whats done in battlefield.
And of course I would prevent the player from moving and ducking.

I would be excellent for people in a defensive position.

Just an idea ;D
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Re: bipods on rifles

Postby MrHaaaaaaxFF » Sun May 20, 2012 10:49 am

Increase the accuracy? Pfffttt.
Rifle accuracy is already madness, and you can just add a Slab6 bipod into your rifle. :P
So basically this is unnesscary IMHO.
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Re: bipods on rifles

Postby wheelz » Sun May 20, 2012 11:06 am

Dont you know that the accuracy of the rifle was reduced
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Re: bipods on rifles

Postby NapalmFlame » Sun May 20, 2012 12:35 pm

If you're saying the rifle's accuracy is madness, I'll agree, its madly PATHETIC. You wouldn't believe how many long range headshots failed today because of the stupid RNG on the rifle. Anything to undo this ridiculous rng is a blessing, because right now the SMG is a longer ranged weapon than the rifle.
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Re: bipods on rifles

Postby MrHaaaaaaxFF » Sun May 20, 2012 12:37 pm

wheelz wrote:Dont you know that the accuracy of the rifle was reduced

IT was reduced, but Ben said he's gonna fix it again.
NapalmFlame wrote:If you're saying the rifle's accuracy is madness, I'll agree, its madly PATHETIC. You wouldn't believe how many long range headshots failed today because of the stupid RNG on the rifle. Anything to undo this ridiculous rng is a blessing, because right now the SMG is a longer ranged weapon than the rifle.

Madness-ly accurate. Fogline sniping with me is like taking a candy from a baby.
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Re: bipods on rifles

Postby Varun » Sun May 20, 2012 12:41 pm

NapalmFlame wrote:If you're saying the rifle's accuracy is madness, I'll agree, its madly PATHETIC. You wouldn't believe how many long range headshots failed today because of the stupid RNG on the rifle. Anything to undo this ridiculous rng is a blessing, because right now the SMG is a longer ranged weapon than the rifle.


Not entirely true. True, the smg has been uberbuffed. True, the semi has been nerfed. Untrue is the fact the rifle is inferior to the smg at long range. Before today, I would have agreed with every bit of your post. But not anymore.

0.75 takes adapting to, but its not too hard. I just came from a match in which I slaughtered an entire team (15 members), allowing my team to get the intel, at fog range, in a matter of seconds. And that is no exaggeration (Im actually surprised no one called me an aimbot :p). I'm not the best in AoS. I'm good, but not the best. This means that it is not hard to adapt. True, I was using what is widely regarded as one of the most, if not the most, accurate scopes available......

Don't get me wrong, I think the smg should be nerfed. Big time. But I would be able to handle it if the rifle stayed the same.
Last edited by Varun on Sun May 20, 2012 12:52 pm, edited 1 time in total.
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Re: bipods on rifles

Postby NapalmFlame » Sun May 20, 2012 12:45 pm

MrHaaaaaaxFF wrote:Madness-ly accurate. Fogline sniping with me is like taking a candy from a baby.


INaccurate. Random number generation on that thing is a complete joke. There's times when I can pick up 10 kills from 10 shots with absolute ease at maximum range on people behind cover, and there's times when I can't even get shots off on people behind cover at the start of fog range after 6 shots. At midrange I can definitely agree that the rifle is stupidly good, and can king any smg user in the blink of an eye, but when you're missing more than half a mag of shots on someone that you've got lined up perfectly in your sights on semi-auto shots, something's pretty wrong there.

Varun wrote:0.75 takes adapting to


I want to agree with you, I really do, but there's no adapting to rng, and the sad part is, I'm not exactly a 'lowskill' player either. Then again I guess I'd at least be happy with smg's recoil patterns at crouch being considerably nerfed.
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Re: bipods on rifles

Postby Varun » Sun May 20, 2012 12:55 pm

NapalmFlame wrote:
I want to agree with you, I really do, but there's no adapting to rng, and the sad part is, I'm not exactly a 'lowskill' player either. Then again I guess I'd at least be happy with smg's recoil patterns at crouch being considerably nerfed.


Honestly, nothing would make me happier than that^
The only times I died earlier were when an smg noob fired at me, crouching. 90% of the bullets missed, but he hit me enough times to kill me, and the worst part was, everytime I died, I needed to reload.

In regards to the original idea, I don't know how this would work in conjunction with mods. Certain guns would look slightly odd with a Bipod.
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Re: bipods on rifles

Postby MrHaaaaaaxFF » Sun May 20, 2012 1:04 pm

NapalmFlame wrote:
MrHaaaaaaxFF wrote:Madness-ly accurate. Fogline sniping with me is like taking a candy from a baby.


INaccurate. Random number generation on that thing is a complete joke. There's times when I can pick up 10 kills from 10 shots with absolute ease at maximum range on people behind cover, and there's times when I can't even get shots off on people behind cover at the start of fog range after 6 shots. At midrange I can definitely agree that the rifle is stupidly good, and can king any smg user in the blink of an eye, but when you're missing more than half a mag of shots on someone that you've got lined up perfectly in your sights on semi-auto shots, something's pretty wrong there.

Varun wrote:0.75 takes adapting to


I want to agree with you, I really do, but there's no adapting to rng, and the sad part is, I'm not exactly a 'lowskill' player either. Then again I guess I'd at least be happy with smg's recoil patterns at crouch being considerably nerfed.

If you have a laptop, yes, fogline sniping is even easier than taking a candy from a baby. I always hit the target at exactly 124 blocks.
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Re: bipods on rifles

Postby Varun » Sun May 20, 2012 1:07 pm

MrHaaaaaaxFF wrote:
NapalmFlame wrote:
MrHaaaaaaxFF wrote:Madness-ly accurate. Fogline sniping with me is like taking a candy from a baby.


INaccurate. Random number generation on that thing is a complete joke. There's times when I can pick up 10 kills from 10 shots with absolute ease at maximum range on people behind cover, and there's times when I can't even get shots off on people behind cover at the start of fog range after 6 shots. At midrange I can definitely agree that the rifle is stupidly good, and can king any smg user in the blink of an eye, but when you're missing more than half a mag of shots on someone that you've got lined up perfectly in your sights on semi-auto shots, something's pretty wrong there.

Varun wrote:0.75 takes adapting to


I want to agree with you, I really do, but there's no adapting to rng, and the sad part is, I'm not exactly a 'lowskill' player either. Then again I guess I'd at least be happy with smg's recoil patterns at crouch being considerably nerfed.

If you have a laptop, yes, fogline sniping is even easier than taking a candy from a baby. I always hit the target at exactly 124 blocks.


Laptop with mouse?
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Re: bipods on rifles

Postby NapalmFlame » Sun May 20, 2012 1:09 pm

I'm curious too as to how a laptop would have any bearing on playability, unless you're referring to screen resolutions and such.
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Re: bipods on rifles

Postby MrHaaaaaaxFF » Sun May 20, 2012 1:10 pm

Varun wrote:Laptop with mouse?

Of course, extra USB keyboard and USB mouse.
Back on topic, still unnessacary and useless, IMO.
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Re: bipods on rifles

Postby MrHaaaaaaxFF » Sun May 20, 2012 1:11 pm

NapalmFlame wrote:I'm curious too as to how a laptop would have any bearing on playability, unless you're referring to screen resolutions and such.

It's a secret. NO worries, no cheat/hack program, no screen resolutions and stuff like that.
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Re: bipods on rifles

Postby Space101 » Sun May 20, 2012 1:14 pm

Bipod? lolwat.

Crouch and your rifle will have 85% less recoil.
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Re: bipods on rifles

Postby NapalmFlame » Sun May 20, 2012 1:31 pm

85% less recoil but it does nothing to alter the RNG on the shot.
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