Note: This forum is merely an archive. It is no longer possible to register or post. - StackOverflow
New Ace of Spades Forums: http://buildandshoot.com/

Bullet holes

Got a great new idea for the game?

What do you think

Holes yes
4
24%
Crumble yes
5
29%
Scorch yes
4
24%
Neither
4
24%
 
Total votes : 17

Bullet holes

Postby DrunkenChild » Thu Apr 26, 2012 10:31 pm

I think bullet holes would would be nice just so it is easier to tell hot much health a block has. Where ever a bullet or spade struck a block their would be a dent. This can be seen through out many valve games.

I you do not like this their should at least be blocks crumbling when shot to help better display block health.

I also got thinking. what about a scorch mark on the ground left from grenades.
Last edited by DrunkenChild on Fri Apr 27, 2012 5:58 pm, edited 1 time in total.
Image
want to see a magic trick click the pic

http://ace-spades.com/forums/viewtopic.php?f=4&t=6420&p=179752&hilit=drunk#p179752

There is only 5 in a six pack
I'm not fat, it's just a beer belly
User avatar
DrunkenChild
Member
 
Posts: 304
Joined: Tue Mar 20, 2012 2:35 am
Location: In your bushes watching you

Re: Bullet holes

Postby Paratrooper » Thu Apr 26, 2012 10:43 pm

Isn't the darkness enough?
To a Physicist, white and black is the presence and absence of color.
To a Fine Artist, white and black are just shades and tints of color.
To a Painter, any paint that you could get into a can is a color.
THIS color, on the other hand, is #b4d455.
User avatar
Paratrooper
Local Mod
 
Posts: 1590
Joined: Thu Feb 16, 2012 2:40 am
Location: California (-8:00 GMT)

Re: Bullet holes

Postby DrunkenChild » Thu Apr 26, 2012 11:15 pm

Paratrooper wrote:Isn't the darkness enough?

I find it hard to tell at a distance and some times an entire wall is dark so.
Image
want to see a magic trick click the pic

http://ace-spades.com/forums/viewtopic.php?f=4&t=6420&p=179752&hilit=drunk#p179752

There is only 5 in a six pack
I'm not fat, it's just a beer belly
User avatar
DrunkenChild
Member
 
Posts: 304
Joined: Tue Mar 20, 2012 2:35 am
Location: In your bushes watching you

Re: Bullet holes

Postby hindos » Fri Apr 27, 2012 4:51 am

Bullet holes would be cool, and particularily creative map makers or people could sketch patterns on blocks using it :P
Image
hindos
Member
 
Posts: 258
Joined: Fri Mar 16, 2012 6:09 am

Re: Bullet holes

Postby TRYxHARDERxPANTS » Fri Apr 27, 2012 5:19 am

+1 I'm diggin' it. I was thinking the same thing awhile back.
3.2 GHz Phenom II Quad Core Processor.
8 GB Ram
1.0 TB HDD
Radeon HD 6770 1GB 128-bit GDDR5 Video Card

AND I USE IT TO PLAY ACE OF SPADES.
TRYxHARDERxPANTS
Member
 
Posts: 56
Joined: Sat Mar 24, 2012 4:30 am

Re: Bullet holes

Postby DrunkenChild » Fri Apr 27, 2012 5:56 pm

hindos wrote:Bullet holes would be cool, and particularily creative map makers or people could sketch patterns on blocks using it :P

I always do that when playing half life or TF2.
Image
want to see a magic trick click the pic

http://ace-spades.com/forums/viewtopic.php?f=4&t=6420&p=179752&hilit=drunk#p179752

There is only 5 in a six pack
I'm not fat, it's just a beer belly
User avatar
DrunkenChild
Member
 
Posts: 304
Joined: Tue Mar 20, 2012 2:35 am
Location: In your bushes watching you

Re: Bullet holes

Postby DrunkenChild » Fri Apr 27, 2012 5:59 pm

hindos wrote:Bullet holes would be cool, and particularily creative map makers or people could sketch patterns on blocks using it :P

Ya, I never thought of that.
Image
want to see a magic trick click the pic

http://ace-spades.com/forums/viewtopic.php?f=4&t=6420&p=179752&hilit=drunk#p179752

There is only 5 in a six pack
I'm not fat, it's just a beer belly
User avatar
DrunkenChild
Member
 
Posts: 304
Joined: Tue Mar 20, 2012 2:35 am
Location: In your bushes watching you

Re: Bullet holes

Postby Gorman » Fri Apr 27, 2012 6:18 pm

"Ok I need to count the number of holes... Oh wait each weapon deals different damage, so I have to take in to account that too. Ok it has 1 hole, so it needs to be hit 1 more time with a rifle... OH WAIT BLOCK HITS ARE CLIENTSIDE. So I can only see when I shoot the block, but i already know how may times I shot the block because I am the one doing it, so why is this useful? Oh yeah so I can draw dicks and swastikas. Oh but I can only click a max of 2 times on each block, and they disappear in about 5 seconds... Oh... Fast disappearing clientside only dicks. Yay, just what I wanted!"
Image
User avatar
Gorman
[LDR] Member
 
Posts: 1170
Joined: Sat Dec 10, 2011 9:10 pm

Re: Bullet holes

Postby DrunkenChild » Fri Apr 27, 2012 7:05 pm

Gorman wrote:"Ok I need to count the number of holes... Oh wait each weapon deals different damage, so I have to take in to account that too. Ok it has 1 hole, so it needs to be hit 1 more time with a rifle... OH WAIT BLOCK HITS ARE CLIENTSIDE. So I can only see when I shoot the block, but i already know how may times I shot the block because I am the one doing it, so why is this useful? Oh yeah so I can draw dicks and swastikas. Oh but I can only click a max of 2 times on each block, and they disappear in about 5 seconds... Oh... Fast disappearing clientside only dicks. Yay, just what I wanted!"

you could have just said no. Also who makes Dicks and swastikas. All i ever see is creeper faces and flags for text against the onsite team.
Image
want to see a magic trick click the pic

http://ace-spades.com/forums/viewtopic.php?f=4&t=6420&p=179752&hilit=drunk#p179752

There is only 5 in a six pack
I'm not fat, it's just a beer belly
User avatar
DrunkenChild
Member
 
Posts: 304
Joined: Tue Mar 20, 2012 2:35 am
Location: In your bushes watching you

Re: Bullet holes

Postby Gorman » Fri Apr 27, 2012 7:20 pm

I have seen a lot of dicks and swastikas.

Just saying "no" is useless, in fact saying "yes" or "no" at all in my post is something I want to avoid, people just see that and don't read the post. Reasoning is the only important part.

While I am at it, credit for ideas is meaningless too, so @the people who say "I thought of this before you" or "I suggested this a while ago" or whatever, that is useless, an idea is an idea, lets just discuss the idea and not care about ownership.
Image
User avatar
Gorman
[LDR] Member
 
Posts: 1170
Joined: Sat Dec 10, 2011 9:10 pm

Re: Bullet holes

Postby DrunkenChild » Fri Apr 27, 2012 7:25 pm

Gorman wrote:I have seen a lot of dicks and swastikas.

Just saying "no" is useless, in fact saying "yes" or "no" at all in my post is something I want to avoid, people just see that and don't read the post. Reasoning is the only important part.

While I am at it, credit for ideas is meaningless too, so @the people who say "I thought of this before you" or "I suggested this a while ago" or whatever, that is useless, an idea is an idea, lets just discuss the idea and not care about ownership.

i SEE I WILL TRY AND AVOID THOES POSTS.
Image
want to see a magic trick click the pic

http://ace-spades.com/forums/viewtopic.php?f=4&t=6420&p=179752&hilit=drunk#p179752

There is only 5 in a six pack
I'm not fat, it's just a beer belly
User avatar
DrunkenChild
Member
 
Posts: 304
Joined: Tue Mar 20, 2012 2:35 am
Location: In your bushes watching you

Re: Bullet holes

Postby tunaspirit » Fri Apr 27, 2012 9:05 pm

what about holes in people?
(this means 2 things)
[18:33] <+boolface> hey guys imma releqase 0.76 now
[18:34] <+Ethoslab> TheGrandmaster hey do you have any idea when updates gona come
[18:34] <+gen_applejack> now
[18:34] <+gen_applejack> as boolface told us
User avatar
tunaspirit
Member
 
Posts: 594
Joined: Wed Dec 28, 2011 10:17 am
Location: The Matrix

Re: Bullet holes

Postby Gorman » Fri Apr 27, 2012 9:11 pm

tunaspirit wrote:what about holes in people?
(this means 2 things)

Please refer to this thread for discussion about "holes in people".
viewtopic.php?f=65&t=987
Image
User avatar
Gorman
[LDR] Member
 
Posts: 1170
Joined: Sat Dec 10, 2011 9:10 pm


Return to Game



Who is online

Users browsing this forum: No registered users and 1 guest