Well the mode is called base destruction.
Basically each team has a base instead of an intel. The goal is to destroy the enemies base. The first team to destroy the base wins.
First of all the base should be fairly big to make it harder to hide (but not too big). Also there should be indestructible blocks underneath it to make it impossible to hide under ground or tunnel attack it.
The base should have 5000 health+ to make the battle longer. Every weapon does the same damage as it would normally do.
Grenades should do 150 damage point blank, shovels do 40 damage per swing and head shots are impossible.
When a team's base is damaged, it would show a message like "the blue team's base is receiving damage".
I think this mode will encourage team work, within both building, defensive and attacking positions+ it just seems like a fun idea. So yeh.
Yes/No, why, ideas.