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Kill Cams!

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Kill Cams!

Postby MostWanted » Sun Jan 15, 2012 7:31 am

When you get killed, while the: "Please Insert Coin" thing is happening, you see footage of the person who killed you.
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Re: Kill Cams!

Postby Yakkers » Sun Jan 15, 2012 8:06 am

I say no, this would completely kill the element of stealth.
Ace of Spades isn't a fast paced game like Call of Duty, remaining hidden for extended periods of time is a part of the game.
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Re: Kill Cams!

Postby Cyanyde » Sun Jan 15, 2012 4:38 pm

Yakkers wrote:I say no, this would completely kill the element of stealth.
Ace of Spades isn't a fast paced game like Call of Duty, remaining hidden for extended periods of time is a part of the game.

I agree with this somewhat, but I still like the idea.
I like to know who killed me.. if I don't see them and I die with a one-shot, it is irritating.
At least if I can see where they are, I can understand how I died better.

Not to mention, people shouldn't be able to camp in one spot for an entire match, it's lame and cheap.
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Re: Kill Cams!

Postby Tek2 » Sun Jan 15, 2012 4:49 pm

Cyanyde wrote:Not to mention, people shouldn't be able to camp in one spot for an entire match, it's lame and cheap.

Tracers perhaps?
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Re: Kill Cams!

Postby TheGeekZeke101 » Sun Jan 15, 2012 4:51 pm

Here is how I feel about it:

-Terrible (Ruins Aspect)

-Lagy (You will need to know exactly what happened to the other player in very short time.)

-Isn't Possible (Isn't!)


It's personally fun killing someone over and over for the fact they dont know where I am. Just think, whatever you did five seconds before you killed them would be shown. A secret base, tunnel, ect. Not to mention, would you like people to know where you killed them?

With kill cams it would be very lagy. Just think, your computer is going to need to push hard to get the other players information. I have enough computer power to play a decent game. I really don't need this.

This is very, very possible with what the game is running on at the moment. Unless that changes it is very unlikely.

A Better Non-Kill Cam Idea:

-Enemy On Radar

So, instead of seeing the other players screen, you could see their position.

Ex: I kill Cyanyde. When you respawn, until you die from another player, you will see my position on the map. If you were to kill me I would see you.
Last edited by TheGeekZeke101 on Sun Jan 15, 2012 6:01 pm, edited 1 time in total.
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Re: Kill Cams!

Postby Cyanyde » Sun Jan 15, 2012 5:58 pm

TheGeekZeke101 wrote:Ex: I kill Cyanyde. When you respawn, until you die from another player, you will see my position on the map. If you were to kill me I would see you.

That's fair.. but you will nevar kill meeeeee! :p
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Re: Kill Cams!

Postby TheGeekZeke101 » Sun Jan 15, 2012 6:02 pm

Cyanyde wrote:
TheGeekZeke101 wrote:Ex: I kill Cyanyde. When you respawn, until you die from another player, you will see my position on the map. If you were to kill me I would see you.

That's fair.. but you will nevar kill meeeeee! :p


Go to: http://webchat.quakenet.org/?channels=#AoS and prepare to die :)
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Re: Kill Cams!

Postby Cyanyde » Sun Jan 15, 2012 6:55 pm

lol already there homie ;)
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Re: Kill Cams!

Postby Ssj4pure33 » Tue Jan 31, 2012 4:22 am

Instead of a kill cam, seeing how a flashing dot of the killer could be useful, and doesn't give away height, so they could be standing on top of a mountain or in a tunnel and it would look the same.
ARGUING FTW, until I start losing -_-
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Re: Kill Cams!

Postby Squeal » Tue Jan 31, 2012 7:45 pm

I only foresee kill-cams as a negative thing, you can already determine and approximate position from both map, in-game tracers and sound.
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Re: Kill Cams!

Postby Bandage » Tue Jan 31, 2012 10:26 pm

No killcams, thanks.

Instead, there should be a mark on the map where the enemy was when you got killed. Simple red O for a mere 10 seconds wouldn't do bad.
PS: kmaj is a grammarnazi
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Re: Kill Cams!

Postby Yakkers » Wed Feb 01, 2012 12:00 am

Bandage wrote:No killcams, thanks.

Instead, there should be a mark on the map where the enemy was when you got killed. Simple red O for a mere 10 seconds wouldn't do bad.


That's even more game breaking than killcams. If we added this, ambushes and stealthy movements would be impossible and the game would turn into a brainless CQB deathmatch.

We actually had this for one patch, and it quickly got slightly downgraded to the map tracers we have now for that reason.
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Re: Kill Cams!

Postby CalenLoki » Wed Feb 01, 2012 2:03 pm

Killcam? What about you play with your team, and pay attention to tracers when your teammate die?
IMO it's adding more mechanics that helps lonewolfing is quite bad idea
In pace leones, in bello cervi
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Re: Kill Cams!

Postby Tigershield » Thu Feb 02, 2012 1:39 am

KIll cams HELL NO !!

This isnt call of duty.
slow is smooth, smooth is fast
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Re: Kill Cams!

Postby lehma18 » Thu Feb 02, 2012 8:48 pm

duck no. Adding bullet-tracers was a horrible idea, and it ruined the sneakin aspect of the game. This would ruin the last bit of the stealth we have.
"Killing is just one of those things that gets easier the more you do it"- Solid Snake
"I did what i was told to do, the best i could." - Simo Häyhä, legendary finnish sniper.
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