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4 Small Ideas

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4 Small Ideas

Postby CraftDinur » Fri Feb 03, 2012 6:00 pm

I've always had these ideas in the back of my head. A few of them have been suggested already but some of them I don't think anyone has mentioned yet.

1. Click to Airstrike

This idea has been asked a lot and I think it'll make airstriking a lot more easier as you won't have to search for the square you want to put the airstrike in, and it's a lot quicker than type /airstrike COORDINATE. I've seen a video on YouTube which has implemented this http://www.youtube.com/watch?v=4EEcwYQgMLg&feature=related

2. Change weapons in the tent

I've seen this idea before in the old forums and I really like it. It would be cheap just to allow you to change your weapon anywhere as you might have worked your way into the enemy's base, and you just switched from and SMG to a rifle which wouldn't be fair. If you were in your own base however, you could go to your tent and switch weapons without dying. I think it evens out the penalty of death as you have to be in your own base to switch weapons.

3. Indicator of person carrying intel

So basically, if you've gone to the other side and noticed that the intel was gone, you'd probably be wondering who had the intel. To make things easier for players, instead of type /intel to find who on your team has the intel, you would hold tab and the person carrying the intel would have a "*" beside their name. That would save some time from searching who had the intel.

4. Spotting

This is an idea I've seen in Portal 2 and ironically in one of the worst games ever (in my opinion) Runescape. When you would open the map, you can click anywhere on the map, and it would create an invisible point or a "spot". Then on your minimap, an indicator would point towards the spot to guide you towards it. This spot would only be visible to you and/or your squadmates. Another variant of this idea would be spotting players. When you look at a player and hit a certain key, the player would change colour on the minimap and maybe in game. This would make it easier for people playing with friends to locate each other. When in a squad, squadmates would automatically be coloured a different colour so you would know who they are. The altered colours however would only be visible to the spotter and not visible to other players. A spotted player would be coloured yellow and a squadmate would be coloured red.

Anyways those are my ideas for the game.
I also apologize if I have reposted some ideas.
Suggestions?
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Re: 4 Small Ideas

Postby armandux1 » Fri Feb 03, 2012 6:57 pm

Seems good. I give thumbs up ! Although suggestion number 3 would be quite pointless as why do you need to know who took the intel ?
AoS is NOT Minecraft with guns !!!
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Re: 4 Small Ideas

Postby CraftDinur » Fri Feb 03, 2012 7:03 pm

It tells you that someone is carrying the intel so you don't go looking for it.
In the past, when someone was carrying the intel you wouldn't see the icon moving across the screen...
So if someone had the intel you wouldn't keep thinking you were blind and kept looking for it.
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Re: 4 Small Ideas

Postby armandux1 » Fri Feb 03, 2012 7:04 pm

You can see if someone is carrying intel by pressing "M".
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Re: 4 Small Ideas

Postby CraftDinur » Fri Feb 03, 2012 7:06 pm

Yes, but what if the enemy team had blocked it up with all these random blocks? I remember that happening a lot in the past and it would be hard to see where the intel was when you have this diarrhea like spasm of blocks in your face.
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Re: 4 Small Ideas

Postby armandux1 » Fri Feb 03, 2012 7:11 pm

Don't try to find the intel, look at the players and if no ones has the intel then well...Theres sometimes always 2 or more ways to get the same result.
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Re: 4 Small Ideas

Postby xEric » Fri Feb 03, 2012 9:10 pm

I love the spotting idea and some of the other ideas.
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Re: 4 Small Ideas

Postby Squeal » Fri Feb 03, 2012 10:18 pm

About the spotting idea, what if different markers could be placed to indicate different things. Such as one saying to attack here, or build here. These would be localised to your squad.

I decided to have a go at a crude mock-up, the original image was not mine.
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Re: 4 Small Ideas

Postby CraftDinur » Fri Feb 03, 2012 10:45 pm

Interesting... I never thought of it that way.
Very creative.
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Re: 4 Small Ideas

Postby thedoctor1212 » Fri Feb 03, 2012 10:53 pm

I give you a pat on the back, especially the sporting idea!

WELL DONE
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Re: 4 Small Ideas

Postby AbominableToast » Sun Feb 05, 2012 11:47 am

Squeal I could totally see something like that being used in game
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Re: 4 Small Ideas

Postby MrChucklez » Sun Feb 05, 2012 7:48 pm

+5,000,000,000,000

This is what AoS needs.
^^^^^^^^^^^^
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Re: 4 Small Ideas

Postby TBS » Mon Feb 06, 2012 6:19 pm

very neat and simple ideas, I like it :D
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Re: 4 Small Ideas

Postby SnaJperME » Mon Feb 06, 2012 7:16 pm

1. Click to Airstrike
2. Change weapons in the tent
3. Indicator of person carrying intel
4. Spotting


1.YES i yesterday died typing /aistrikke ( headshoot )
2.Yes at least if we cant pickup ammo from dead enemys or weapons at lest this
3.Yes on "M" you can only see where the intel is but not the player name
4.Yes its ok good for CW so you can make easly<--(omg grammar fail) tactics


EDIT: Can you add to small ideas the two kv6. idea ? One kv6 for other players holding and One for your hand viev of gun.
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Re: 4 Small Ideas

Postby Pulchritude » Mon Feb 06, 2012 7:36 pm

i'm pretty sure you can type /intel in game and it says the name of who has the intel

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