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Smaller Heads

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Smaller Heads

Postby Edzter » Tue Jul 24, 2012 10:49 am

Please for god sake make the heads smaller

because this game has has these specific graphics, the body is divided into EQUAL parts, 33.[3]% legs, 33.[3]% torso and 33.[3]% head. That should't be the case. Also, when crouched the head takes an even bigger part of the body, and so in every server i go the rifle is dominant as its INCREDIBLY EASY to get a headshot with it.
I think that the torso should be a bigger part of the body, while the head should be smaller.
Currently its a thing, who shoots whos head first, the only way i see non headshot kills is from SMGs
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Re: heads

Postby Rauder » Tue Jul 24, 2012 5:19 pm

And this is a bad thing because...?

Not every FPS needs to have a tiny head. It's called variation, and it's usually a neat thing. AoS's special thing is the voxels, so it makes sense to have blocky player characters as well.
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Re: heads

Postby SICKfudge » Tue Jul 24, 2012 5:58 pm

You know, if you are worried about being headshotted, here is an idea, be carefull, plan your attacks, try to go with a teammate if you can and STAY HIDDEN!
That way you can get as many caps/kills as you want and your skill at shooting allows, its not too difficult, and anyway, i like the look of the modles
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Re: heads

Postby Edzter » Tue Jul 24, 2012 6:20 pm

i think i stated the problem
as not only it lessens weapon variation in teams, but also makes 0 survivability even with a deffencive bunker/ wall because once you pop out, you cant pop in again
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Re: heads

Postby Rauder » Tue Jul 24, 2012 6:59 pm

Snipers that only stand in one spot after getting spotted deserve to get shot in any case. The fact that the head is larger than usual just forces you to play around it, staying mobile and unpredictable even with defensive structures. The semi being the most used weapon isn't necessarily even due to the easier than normal headshots - the popular maps just tend to have a large amount of long range combat.
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Re: heads

Postby Edzter » Wed Jul 25, 2012 11:45 am

this would not be as big of an issue if it wasnt so easy to hit the a moving targets head and if 95% of the servers wouldn't have all out sniper friendly flat maps with 3 bunkers...

what happened to the old servers with maps that were actual towns? where shotguns werent as useless and smgs were da shiz

now im forced to use the rifle because of the maps on most of these servers (cant wait for smg buff next patch)
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Re: heads

Postby lalorobot » Thu Jul 26, 2012 1:42 am

There are maps with towns..... and if the head was smaller it would look wierd so...no
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