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New class and Gamemode idea

Got a great new idea for the game?

New class and Gamemode idea

Postby Mation » Thu Jul 05, 2012 11:51 pm

Hi All

I've been playing this awesome game for a while now and have started looking more at the forums. I made an account recently so I can post. So here it is.

The Engineer

A lot of people have probably thought of this but I think it would be a nice thing to implement because of a few things. The Engineer would have extra blocks, the shovel would be faster and they can make Turrets. There main weapon would be a pistol of some sorts.

The engineer class could unlock a lot of fun as there main purpose is to build a fort. This increases the amount of building done on servers which is a great thing because it would add much of a strategical side to the battle.

New Blocks

I think the current block are great and all but we need special blocks that do unique things (of course the engineer will be able to access these types of blocks). I'm thinking on the lines of stronger blocks, maybe even blocks that only turrets can be places on. This will add a lot of new strategies to building and forts will be way cooler.

Attack/Defense from my perspective

Personally I think this a good idea if it is implemented along side with The Engineer class. We could have the defensive team have snipers and engineers and the attacking having shotguns and smg's.

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This is just my perspective on what we should add to this awesome game.

Thanks for reading

-Mation
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Re: New class and Gamemode idea

Postby Paratrooper » Fri Jul 06, 2012 12:40 am

Hello. And welcome to Ace of Spades!

There's already a thread about classes that could be found here:
viewtopic.php?f=65&t=885

There's also another one about stronger blocks:
viewtopic.php?f=65&t=3787

Feel free to add something to those posts. A simple "bump" won't do.

Also, use the DNSL or the search function if you plan on suggesting something else.
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