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Proposal: Another aimbot detector

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Proposal: Another aimbot detector

Postby King » Mon Jul 02, 2012 4:28 am

I'll start of by stating I know absolutely no python, C+ or any computer language that is remotely applicable to Ace of Spades. So this entire idea could be absolute rubbish. Regardless, here it is:

Whilst waffling around with some Fortran95 random number generators I had the thought that your standard aimbot it would aim for a set spot on the head hitbox as building a random algorithm into these things would be a pain and (presumably) cause a delay in the shot rendering the aimbot a tad useless.

So the idea would be to somehow detect where about on a headshots hitbox a shot is. With some nifty script one could look into where exactly headshots are being hit and with what frequency which could suggest someone using an aimbot. I wouldn't say this is a fullproof idea (if feasible at all), but it would certainly give a potential warning that someone might up to something fishy when they would otherwise go unnoticed.

So all you script monkeys, share you knowledge!
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Re: Proposal: Another aimbot detector

Postby Tai » Mon Jul 02, 2012 8:13 pm

It was done already, so it's certainly possible, though from what I'm given to understand it was a compatibility issue with the new version, and I'm assuming whoever came out with the first version wasn't willing to make another one which would only be incompatible with the next version.
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Re: Proposal: Another aimbot detector

Postby TheOperator » Mon Jul 02, 2012 10:23 pm

We need this desperately. People have made aimbots since the last "detector" and now were forced to rely on the lazy admins to spot them since nobody knows how to votekick ALMOST A WHOLE YEAR LATER
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