bcoolface wrote:Miss the old rifle accuracy, not the fogline headshots. How about ranged damage falloff? Weapon sway? Dragons that eat campers?
The final solution might be this: Bring back the pinpoint rifle accuracy, but have rifle damage be "inversely related" to fog density.
The simplest equation would be strictly linear:
But it might be better to modify it so it doesn't drop off so quickly:
This isn't how it would drop off with distance, it's how it would drop off with fog.
This directly addresses fog camping.
What do you guys think?