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A Change to the Weapon System

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A Change to the Weapon System

Postby Jagira » Fri Jun 15, 2012 7:40 am

Hey guys, if you haven't herd, a new weapon is going to be released, the RPG, but to have the RPG, as a primary weapon is quite ridiculous, so what if we fixed that and added a secondary weapon to every primary weapon you choose (smg, Rifle, Shotgun).

Lets say we add a pistol as a secondary weapon for a smg, a RPG as a secondary weapon when you choose a shotgun and finally for the rifle cannot think of anything to add for a secondary weapon, if you're interested in this topic, suggest what secondary weapon to add in the comments for the rifle.
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Re: A Change to the Weapon System

Postby ChaosTLW » Fri Jun 15, 2012 6:03 pm

This is basically a variant of classes. Denied. I'd rather be able to use the RPG or the Pistol as secondaries for any weapon.
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Re: A Change to the Weapon System

Postby PyroKnight » Fri Jun 15, 2012 7:36 pm

Perhaps we have secondary weapons on a separate selection. Maybe something like:
3 Grenades
2 Landmines
1 RPG round
As a choice after weapon selection. It'd seem fine but the numbers may need balancing.
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Re: A Change to the Weapon System

Postby Stranger » Fri Jun 15, 2012 7:47 pm

This sounds like your trying to 'CoD-ernise' AoS, which is not the point of this game. Sure, secondaries would be cool, but this just adds more to the controversy of the equipment that should/shouldn't be used in AoS. But the idea of giving each class a pistol isn't a bad idea, especially for the RPG class.
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Re: A Change to the Weapon System

Postby DrunkenChild » Fri Jun 15, 2012 8:24 pm

REJECTED

tHIS HAS BEEN PRIPOSED MANY TIMES ESP SIDEARMS. Dan it caps. THe recoilous rifle would be impractial what would it be used for, punching holes in structures. this would compleatly ellimate even attempting to build a strucure if the enemey can just pop up fire and yell in the chat TROLOLOLOLOLO.
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Re: A Change to the Weapon System

Postby Putin » Fri Jun 15, 2012 9:15 pm

That the RPG is a Mortar we wouldn't have any problem fitting it in.

But now a RPG as a Primary really what game got a RPG as a primary , I just cant imagine all the Deuces carrying RPG and firing it all around the map breaking bunkers making holes and just "noobing" around with it .
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Re: A Change to the Weapon System

Postby ChaosTLW » Fri Jun 15, 2012 9:24 pm

Putin wrote:That the RPG is a Mortar we wouldn't have any problem fitting it in.

But now a RPG as a Primary really what game got a RPG as a primary , I just cant imagine all the Deuces carrying RPG and firing it all around the map breaking bunkers making holes and just "noobing" around with it .

I can't see why putting it as a secondary would change anything. If anything, the deuces would have a primary weapon for killing and griefing, and another one for noobing around.
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Re: A Change to the Weapon System

Postby DrunkenChild » Fri Jun 15, 2012 10:16 pm

ChaosTLW wrote:
Putin wrote:That the RPG is a Mortar we wouldn't have any problem fitting it in.

But now a RPG as a Primary really what game got a RPG as a primary , I just cant imagine all the Deuces carrying RPG and firing it all around the map breaking bunkers making holes and just "noobing" around with it .

I can't see why putting it as a secondary would change anything. If anything, the deuces would have a primary weapon for killing and griefing, and another one for noobing around.


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Re: A Change to the Weapon System

Postby Trace » Fri Jun 15, 2012 10:21 pm

AS what ChaosLTW said it makes it much easier for people to have 2 weapons and to be quite frank I only like the 1 weapon system.
In that conclusion i say "No".
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Re: A Change to the Weapon System

Postby DrunkenChild » Fri Jun 15, 2012 11:25 pm

Trace wrote:AS what ChaosLTW said it makes it much easier for people to have 2 weapons and to be quite frank I only like the 1 weapon system.
In that conclusion i say "No".

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Re: A Change to the Weapon System

Postby Jagira » Sat Jun 16, 2012 5:06 am

Stranger wrote:This sounds like your trying to 'CoD-ernise' AoS, which is not the point of this game. Sure, secondaries would be cool, but this just adds more to the controversy of the equipment that should/shouldn't be used in AoS. But the idea of giving each class a pistol isn't a bad idea, especially for the RPG class.

no i hate cod, im just trying to get rid of the rpg as a primary weapon and add it a secondary weapon for the shotgun
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Re: A Change to the Weapon System

Postby MrHaaaaaaxFF » Sat Jun 16, 2012 5:28 am

Take the Battlefield 1942 classes as an notable example. They did have an RPG as primary in one of their classes.
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Re: A Change to the Weapon System

Postby wheelz » Sat Jun 16, 2012 9:07 am

I wouldnt mind having the rpg as a primary because I could switch to rpg when ever I wanted to take down a building and switch back, between deaths or course.
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Re: A Change to the Weapon System

Postby Paratrooper » Sat Jun 16, 2012 9:08 am

It's pretty crazy to have an RPG if there aren't any vehicles to shoot using it.
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Re: A Change to the Weapon System

Postby Tek2 » Sat Jun 16, 2012 9:10 am

Paratrooper wrote:It's pretty crazy to have an RPG if there aren't any vehicles to shoot using it.

But there's people and buildings to shoot with it. :o
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