MrHaaaaaaxFF wrote:Then high damage for the head, while normal/yours damage for body and limbs?
Re: Sidearms please! (all classes)
Post by Fluttershy » Sun Jul 01, 2012 9:11 am
MrHaaaaaaxFF wrote:Then high damage for the head, while normal/yours damage for body and limbs?
Thats still retarded. Smg's damage on the body and limb is fairly modest yet that doesnt stop the 75 damage headshots from being any less OP
Rockettechgamer wrote:what about 50 or 49 damage to the head, and smg damage to the body?
MrMeow wrote:Clip: 8 rounds
Reserve: 24
ChaosTLW wrote:IMO, the damage profile should be somewhat like this:
Headshot: 30
Torso: 20
Limb:15
This way it would be 4 hits to the head, 5 to the body and at 7 to limbs to kill.
I think that around 10~12 rounds on the magazine would be enough?
Also, what if we add damage drop-off for the sidearm? If damage drop-off gets implemented for sidearms, then the whole picture changes. It could be something like this:
Headshot: 35 up to 20 blocks, 30 around 50 blocks, 20 beyond.
Torso: 30 until 20 blocks, 20 around 50 blocks, 18 beyond.
Limb: 20 up to 20 blocks, 15 around 50 blocks, 10 beyond.
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