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Ace Of Spades, Single Player.

Got a great new idea for the game?

Re: Ace Of Spades, Single Player.

Postby burgerblock » Sun Aug 05, 2012 3:14 pm

in NO WAY do I agree with a weapon unlock system. It's a terrible idea for reasons already explained. Even still, single player/linear campaign mode might not be a terrible idea. Here's how I think it could work.
The developer won't need to actually develop a campaign, but instead tweak the way maps can be made so map builders can choose to build either a multiplayer map or a "campaign" map. It will have objective points (hold point A for 60 seconds, capture intel at point B, kill every enemy at point C, etc...) as well as enemies placed by the map maker at various positions. As far as actually playing the map goes, I think a four-player co-op thing might work well, or players can just run the map on their own private server. Still kind of a stretch, but it seems like it might be neat.
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Re: Ace Of Spades, Single Player.

Postby brickyphone » Wed Aug 08, 2012 9:01 am

I wouldn't mind a small campaign. Like standers Gen map with a few bunkers and you have to blow them up or something. But not an unlock system. For starters, what is there to unlock?
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Re: Ace Of Spades, Single Player.

Postby Becool362 » Thu Aug 09, 2012 10:48 am

Yeah I wouldn't mind Single Player. Yes the bots will take some time but they could do this over a period of time it doesn't just have to happen over night. With the technology we have got today we should be able to implement some sort of bot which will allow them to at least traverse the terrain towards the intel. But it could also be like a story mode which would make perfect sense. Yes the story might be hard to develop but i'm sure they could even change blue or green to like humans and (something) just an idea then online it can be blue and green. Offline doesn't need to be like the Multiplayer it has now as it would be wierd and different. The only thing I do disagree to is the weapon unlocks. I think these should not be implemented if there was Single player/Story mode and then using it in Multiplayer Which would be a mistake. So if there was no perks or new weapons i think it would be a great idea and should be implemented to the game.

Some of you will disagree with this but i is my opinion and this is what i believe what should happen.

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Re: Ace Of Spades, Single Player.

Postby jdrewlowery » Thu Aug 09, 2012 5:31 pm

Becool362 wrote:Yeah I wouldn't mind Single Player. Yes the bots will take some time but they could do this over a period of time it doesn't just have to happen over night. With the technology we have got today we should be able to implement some sort of bot which will allow them to at least traverse the terrain towards the intel. But it could also be like a story mode which would make perfect sense. Yes the story might be hard to develop but i'm sure they could even change blue or green to like humans and (something) just an idea then online it can be blue and green. Offline doesn't need to be like the Multiplayer it has now as it would be wierd and different. The only thing I do disagree to is the weapon unlocks. I think these should not be implemented if there was Single player/Story mode and then using it in Multiplayer Which would be a mistake. So if there was no perks or new weapons i think it would be a great idea and should be implemented to the game.

Some of you will disagree with this but i is my opinion and this is what i believe what should happen.

---Houndoom---

cool i like your verison of it
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Re: Ace Of Spades, Single Player.

Postby mcape6 » Sun Aug 12, 2012 5:50 am

the only single player mode i can see working in this game would be multiplayer bots if anything.
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