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Binoculars

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Re: Binoculars

Postby Paratrooper » Sat Mar 03, 2012 8:06 am

Rule 3 would be annoying, if you swap to spade to dig even 1 block all the marks are gone? How do you propose marking works? Look at a player and press mouse button? Perhaps use scroll wheel to choose what kind of marker to place.

Why not incorporate marking any location (build markers etc).


I added rule three so that people won't switch to binoculars and mark enemies just so they could snipe them alone. You need another partner to snipe for you. (One's a rangefinder while the other one's a sniper)
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Re: Binoculars

Postby Gorman » Sat Mar 03, 2012 10:16 am

If you already spotted them then what does it matter if you are the one to take the shot yourself?
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Re: Binoculars

Postby Maxxis » Sat Mar 03, 2012 1:47 pm

Paratrooper wrote:
Rule 3 would be annoying, if you swap to spade to dig even 1 block all the marks are gone? How do you propose marking works? Look at a player and press mouse button? Perhaps use scroll wheel to choose what kind of marker to place.

Why not incorporate marking any location (build markers etc).


I added rule three so that people won't switch to binoculars and mark enemies just so they could snipe them alone. You need another partner to snipe for you. (One's a rangefinder while the other one's a sniper)

You mean one is a "spotter" . It seems we need class for AoS.
(They are called Spotter, person who finds target, tell the sniper the range, winds, how to aim...)
//AoS classes already denied huh
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Re: Binoculars

Postby Gorman » Sat Mar 03, 2012 2:45 pm

we don't have wind or bullet drop, so it's basically "find a target". Thus it is most fitting just to have it as an optional secondary item.
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Re: Binoculars

Postby Space101 » Sat Mar 03, 2012 2:58 pm

1. Put Gorman and Snajper in the same room.
2. Wait 10 years.
3. Unlock the door.
4. ?????
5. Profit.
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Re: Binoculars

Postby Hay » Sat Mar 03, 2012 5:18 pm

Agree that Rule 3 have to be a must if binoculars are added.
Otherwise, no one would bother hiding or stealth.

And what on earth about the vehicle things? Is that fixed?
As nightmare as the news that Sprint is confirmed.
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Re: Binoculars

Postby armandux1 » Sat Mar 03, 2012 5:19 pm

Space101 wrote:1. Put Gorman and Snajper in the same room.
2. Wait 10 years.
3. Unlock the door.
4. ?????
5. Profit.

If you don't have anything useful to say to atleast ANYBODY then please don't post. -_-
AoS is NOT Minecraft with guns !!!
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Re: Binoculars

Postby Dusty926 » Tue Apr 03, 2012 1:19 am

SnaJperME wrote:Wait what?

It is well established that the only people asking for sidearms are people who have very poor ammo management. If they have poor ammo management they are a poor player, no?

Hahaha xD wow now this was hard stupidy. if someone doesnt manage good ammo he is a bad no wait poor player hahhaa nice.
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This thread is about binoculars not sidearms... Stop trying to make every thread in to a sidearm thread...

Wow you really got problems in life or? I said binoculars aren't that needed i would prefer new weapons. And you rage about that really. -_-

And to end this contention with you , think whatever you want you are right ok? fine.

you remind me of *shudders* jared milton. on a more related note: marking enemys for a bit on the map? http://www.youtube.com/watch?v=h_v09C0i ... LQ447mvG8=
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Re: Binoculars

Postby GeneralMuffins » Tue Apr 03, 2012 3:27 am

Seems decent...
You could add it to the rifle weapon set-up for a bit more accurate weapon fire.
It would also make airstrikes much easier then taking a guess into the wind.
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Re: Binoculars

Postby Moonkey » Tue Apr 03, 2012 5:05 am

Are you guys moronic? Here is an in-depth detail of how they would work. 1. To keep people from cheating the binoculars can only stayed zoomed in and when in use, move the fog 1 ½ times the normal fog. 2. While in use, you can't fire your weapon or walk up blocks (maybe). 3. What do you guys have against binoculars? If this was a real-life situation, you would NEED binoculars. That enough information? Ask questions and I shall answer.

Edit: Ignore Space101, he's a fail troll.
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Re: Binoculars

Postby MrHaaaaaaxFF » Tue Apr 03, 2012 2:21 pm

Moonkey wrote:Are you guys moronic? Here is an in-depth detail of how they would work. 1. To keep people from cheating the binoculars can only stayed zoomed in and when in use, move the fog 1 ½ times the normal fog. 2. While in use, you can't fire your weapon or walk up blocks (maybe). 3. What do you guys have against binoculars? If this was a real-life situation, you would NEED binoculars. That enough information? Ask questions and I shall answer.

Edit: Ignore Space101, he's a fail troll.

people already thinked 'bout that.
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