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Pushing

Got a great new idea for the game?

Re: Pushing

Postby Stiivais » Tue Mar 13, 2012 11:47 am

Fluttershy wrote:...(the kill feed would say the person died via fatass)...

Not sure if hes trolling or ive lost sense of humor...
...either way, i disapprove.
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Also: shutting up because i have caused some annoyances lately.
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Re: Pushing

Postby Fluttershy » Tue Mar 13, 2012 7:42 pm

Monsteri wrote:So we'd fly to the sky?
The lines should go upwards to represent falling, but meh, I get the idea.


After making it I realized it was an optical illusion, after staring at the lines for awhile I found out they went both ways depending on were you stared at them (With it going up if you look at the center), I guess ill flip it turn ways.
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Re: Pushing

Postby Vortex » Wed Mar 14, 2012 11:21 am

We need some lava, so we can push them in and watch them burn! :D
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Re: Pushing

Postby Fluttershy » Wed Mar 14, 2012 7:34 pm

Vortex wrote:We need some lava, so we can push them in and watch them burn! :D


Some maps have that stupid acidic water thing, thats pretty close to lava.
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Re: Pushing

Postby Fluttershy » Sun Mar 18, 2012 8:15 pm

bumping just because.
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Re: Pushing

Postby Paratrooper » Sun Mar 18, 2012 8:31 pm

Instead of pushing, why not just whack them with a spade?

'part from that, when would you be faced with a situation like this? Just for the lols of war?

Also, have you even TRIED stuffing 50 cinderblocks into a backpack? You couldn't even move! This voids your first example.
Last edited by Paratrooper on Sun Mar 18, 2012 8:33 pm, edited 1 time in total.
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Re: Pushing

Postby Fluttershy » Sun Mar 18, 2012 8:33 pm

Paratrooper wrote:Instead of pushing, why not just whack them with a spade?

'part from that, when would you be faced with a situation like this? Just for the lols of war?


Last I recall hitting them with a spade didnt weaponize them. Or push them off ledges.
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Re: Pushing

Postby Paratrooper » Sun Mar 18, 2012 8:36 pm

Crap. You didn't see my edit. What does pushing people off of ledges have to do with anything? Killing them on the spot if muuuuch better.

Heck, instead of weaponizing humans, why not weaponize blocks, too? Just unload all the 50 blcok onto your opponent.Just let the block roll and hit the damn opponent.

Sounds rational enough for me.

For even more realism, there is friendly pushing, because theres nothing stopping soldiers from pushing each other IRL.


The question here is not "Could you push soldiers IRL?", rather it is "MAY you push soldiers IRL?".

This is a joke, right?
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Re: Pushing

Postby Fluttershy » Sun Mar 18, 2012 8:56 pm

Paratrooper wrote:This is a joke, right?


Any answer would seem like a joke, but this is completely serious.
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Re: Pushing

Postby Paratrooper » Sun Mar 18, 2012 8:58 pm

Ummm... Okay...

Fine, I agree with whatever Fluttershy is suggesting.
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Re: Pushing

Postby Diggy » Wed Mar 28, 2012 3:43 am

wait... why push if you can just kill them with spade normally, but its more reliable? falling onto enemies, is extremely unlikely. and it would glitch like a bitch (I RHYME LIEK A BAUS). seems more like it would just be a humiliation kill. no support from me (although it would be kinda funny)
I don't see why more people don't makes forts. even if not useful, they're a lot of fun
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Re: Pushing

Postby bobbotheclown » Wed Mar 28, 2012 6:19 am

I dont agree. this would be greifed. badly.

And its not like the player can block other people. they just was through you. why would you want to push them aside.
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Re: Pushing

Postby Bandage » Wed Mar 28, 2012 11:30 am

Could be a nice funny addition to the game. Though what about all the flat maps and so on?

You could push someone when getting close, and the pushed one would fall to the ground for a some little time. You could easily spade him to death from there, how cool it would feel like. Executing in AoS way, like a boss.

I mean... really, it's not very necessary, but would be a sweet addition to the game upon time.

Oh and yeah, an another question. What do you see when you're pushed? Would you get that point of view thingy when you're killed, but still maintaining the HUD?
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