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ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

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ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby Stiivais » Thu May 31, 2012 5:03 pm

A.K.A. A trip inside of average poster's mind, and mine, when i read this... *impolite word*
Part 2, because i believe that some things were not "corrected" in the original post, before it got locked.

Original text:
Code: Select all
[b][size=70]You see, I watched that many people wanted to become an Ace of spades tactical game. I propose my idea. My idea was for the next updated. It is added positions, Assault, Support, Engineer. Yes just like in Battlefield 3. I saw the demo of the next Updated on youtube, there was a helicopter engineer for the job then, his would be to repair all vehicles.
_____________________________________________________________
Assault position: It would be to infiltrate the enemy area to plant bombs, destroy bases and vehicles to help get a better attack on the enemy.
_____________________________________________________________
Supports position: It would be to get behind people posted Assault and engineer. If an enemy hurt one of our teammate, you could, in your inventory (shovel, hand grenade, rifle and pack) to your object * using * to give to your enemy to gain strength to become 100% life. Also it would be a heavy machine gun with multiple cartridges to protect all allies near him.
_____________________________________________________________
Engineer position: It would be to repair damaged vehicles and take possesion of enemy vehicles while maintaining a defense with his weapon.

The vehicles have a percentage of life (100%)
_______________________________
1 shot = 2%
_______________________________
If vehicles fall to 0%, the vehicle will not be totally destroyed, it would have * died * position on the floor. An engineer could come on the vehicle and try to protect his life not to get shot while it recharges the vehicle's life.
Time to recharge the vehicle of an engineer would be 15% per second.
Then he can take possesion of the vehicle and from the battlefield :)

I do not know if this could give you ideas but please, put a comment and tell your opinion of my idea.[/size][/b]


Varun wrote:Your ideas aren't bad, but beware. Most people around these here parts don't like the word "classes" . Just a heads up. Expect criticism. It's not a bad idea, but it will be questioned. It's up to you to defend your idea.

Another deuce, who suggests to rewrite half of the game just because he would like "things" added...
Can i pleaz show some criticism now?


I propose my idea. Like those 400 deuces before you? DNSL list is there for a reason.
My idea was for the next updated. What does that even mean? Your idea was (past form) for the next updated (what got updated? Who updated what?) It is What is? Don't you mean "It has"? added positions, Assault, Support, Engineer. Yes just like in Battlefield 3. Don't you mean classes? I saw the demo of the next Updated on youtube Once again, what is this "updated" you speak of? Who updated what and how could you see it?, there was a helicopter engineer for the job then Job? did he get paid for that job?, his would be to repair all vehicles. Like the sentence made any sense... And since when does a helicopter engineer repair ALL the vehicles? ALL THE VEHICLES? Even tanks? Or does he fly? Don't pilots do that? Is he rambo?
_____________________________________________________________
Assault position: Once again, class. It is not a position, it is a class! It would be to infiltrate the enemy area to plant bombs Since when do soldiers infiltrate? Don't they just shoot? Suppress? Carry out military operations using brute force?, destroy bases What bases? We do not have bases, as this is Ace Of Spades not planetside. and vehicles Same as with bases!!! WE DO NOT HAVE NEITHER BASES, NOR VEHICLES!!! What game are you talking about? to help get a better attack on the enemy. Get a better attack? GET a better attack ON the enemy? I don't even...
_____________________________________________________________
Supports position: It is CLASS. C. L. A. S. S. Not a POSITION. It would be to get behind people posted Assault and engineer Behind people who posted "assault" and "engineer"? What are these supports'ers? Do they censor forum posts and billboards or force others to have intercourse from behind?. If an enemy hurt one of our teammate One of my teammate? What AM we, hive mind?, you could Could? Could what? Why is there a comma!!??, in your inventory (shovel, hand grenade, rifle and pack) to your object * using * to give to your enemy to gain strength to become 100% life So, in my inventory there is a shovel, which i do something with to my "object", so that it starts * using * and i give it to my enemy to become stronger myself and "BECOME" 100% life? Isn't our cells made out of ~70% water? And what is this life? Is it a liquid, because it is not on periodic tables anywhere. And what do we use and give to become stronger AND hurt our enemies? Is it a handjob or poisioned vodka or a voodoo doll? WHAT ARE YOU SPEAKING ABOUT? Correction, trying to speak, unsucessfully.. Also it would be a heavy machine gun with multiple cartridges to protect all allies near him. okay, so this blowjob is also a heavy machinegun with multiple cartridges (bullets NOT clips) that somehow protects all of our allies nearby? Is it a condom or something? If i try to dig in your psychosis, then i think that this has something to do with Battlefield Heroes, am i right? What's next, cash shop?
_____________________________________________________________
Engineer position: It would be to repair damaged vehicles What have you been smoking??? WE DO NOT HAVE VEHICLES!!!! and take possesion of enemy vehicles so, is this engineer a demon?, because you can only comandeer or take ownership/control of/over vehicles in your mortal form, NOT POSESSION. You can have posession of an item, but not of a vehicle. At least not in this context, because this is not a trial. while maintaining a defense with his weapon. So you maintain defense? how do you maintain defense? all i know is supressing, but it has nothing in common with maintaining defense, unless you think about killing others and are some kind of weird pacifist, which cannot speak of murdery.

The vehicles AGAIN, WHAT VEHICLES???? have a percentage of life (100%) *GETS PERIODICAL TABLE*
_______________________________
1 shot = 2% IN RUSSIA, ITS 140%, because your implication that all of the non-existant vehicles should have equal health is just bogus...
_______________________________
If vehicles fall to 0%, Indeed, they do fall. from the sky. the vehicle will not be totally destroyed, it would have * died * position on the floor. Like a corpse? do you mean a ragdoll? *died* position... Care to explain what does that mean? Also, how can a vehicle, a mechanism of nuts and bolts, die? An engineer could come on COME. ON? He would ejaculate on? the vehicle and try to protect his life What, does KGB arrest those who masturbate in your country and kill them afterwards? Where do you live? not to get shot while it recharges the vehicle's life. First of all, what recharges vehicle's health (assuming that it is an organic vehicle, which can indeed be dead or alive)?, and do you mean that the process is done with a tool?, or that the engineer is not a person, therefore can be refered to as "it"?. also, "protect his life not to get shot". I have only one suggestion for you. Do not use google translate!
Time to recharge the vehicle of an engineer would be 15% per second. So the engineer would need to have ownership of the vehicle to repair it? What about other vehicles? Also, don't we use seconds and minutes to describe time, instead of per cents?
Then he can take possesion of the vehicle and from the battlefield :) What game have you been playing? are you suggesting that we should have a way to remotely control vehicles in other games?

I do not know if this could give you ideas but please, put a comment and tell your opinion of my idea.
Well, i tried to comment, but the mod locked the thread so i couldn't ask these questions about your "manner of speech"...
Oh, and this gave me an idea allright, i just think that the police will have a hard time cleaning my brain splatter from the wall...


WHAT IS WRONG WITH YOU PEOPLE???

As for our nice admins, i regret nothing.
Goodbye community, as ban-hammer will propably swing because i wanted to get some answers...
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby Fluttershy » Thu May 31, 2012 5:22 pm

Stiivais wrote:WHAT IS WRONG WITH YOU PEOPLE???


Probably the same thing as you for feeling the need to reopen a locked thread, which is spam, just so you can say a few literal things and attempt to pass it off as a joke. This is just as bad as the thread you're mocking, no, this is worse.
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby Stiivais » Thu May 31, 2012 5:39 pm

Fluttershy wrote:Probably the same thing as you for feeling the need to reopen a locked thread, which is spam, just so you can say a few literal things and attempt to pass it off as a joke. This is just as bad as the thread you're mocking, no, this is worse.

You know what?
I agree.
I completely agree with you,
but take into account that these things tend to happen after your patience threshold has been exceeded, when you have seen more than 100 posts like this:
all suggesting things that would require the game to be completely rewritten. And what's worse, they have completely
no idea about trying to search the forums for things that have been suggested before, or even trying to think rationally and understand that these changes are impossible. Their reasoning is like this: If i want it, then you MUST MAKE IT!
This thread just shows that there is something wrong around here.
And the worst part: there are good ideas on these forums.
There really are. But it is hard to spot them if for every good thread there are about 15 "empty" ones.
And why do we keep getting these duplicates? Why do we get posts about the same ideas over and over and over and over? WHAT CAUSES THIS? And why isn't anything being done? Will anything be done? CAN anything be done?
Last edited by Stiivais on Thu May 31, 2012 5:41 pm, edited 1 time in total.
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby ThisFrickinSite » Thu May 31, 2012 5:40 pm

I like how some of these "corrections" were about grammer.
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby demo123 » Thu May 31, 2012 5:42 pm

This is a way better "I regret Nothing" pic.

I regret nothing
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby Stiivais » Thu May 31, 2012 5:43 pm

ThisFrickinSite wrote:I like how some of these "corrections" were about grammer.

I know that my grammar is nowhere near perfect, but i somehow dislike posts where i can barely understand what OP wanted to say. Do you find these posts pleasant?
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby Stiivais » Thu May 31, 2012 5:45 pm

demo123 wrote:This is a way better "I regret Nothing" pic.
I regret nothing

apparently it is not (see attachment)
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby demo123 » Thu May 31, 2012 5:57 pm

Stiivais wrote:
demo123 wrote:This is a way better "I regret Nothing" pic.
I regret nothing

apparently it is not (see attachment)



OH i see.

http://www.sadanduseless.com/wp-content/uploads/2012/gif/602.gif
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby Stiivais » Thu May 31, 2012 6:07 pm

demo123 wrote:OH i see.

So you are trolling?
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby demo123 » Thu May 31, 2012 6:10 pm

Stiivais wrote:
demo123 wrote:OH i see.

So you are trolling?


Hope this one works.

http://www.stupidgifs.com/view/10/
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby Stiivais » Thu May 31, 2012 6:29 pm

demo123 wrote:Hope this one works.

It did, but that's unimportant. What i wanted to do is to anger (*affect) people so much that they become motivated to fix this forum's issue. (voting system, anyone?) Maybe give some ideas or suggestions about filtering or the ability to flag threads as "spam" or "already suggested" (because reporting isn't effective enough and this thread might be an example to this). Apparently i am being perceived as a troll, so i will just shut up...
And whimper... Silently...
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby demo123 » Thu May 31, 2012 6:46 pm

Stiivais wrote:
demo123 wrote:Hope this one works.

It did, but that's unimportant. What i wanted to do is to anger (*affect) people so much that they become motivated to fix this forum's issue. (voting system, anyone?) Maybe give some ideas or suggestions about filtering or the ability to flag threads as "spam" or "already suggested" (because reporting isn't effective enough and this thread might be an example to this). Apparently i am being perceived as a troll, so i will just shut up...
And whimper... Silently...



I dont think of you as a troll. Plus there is a pool. So there is no need for a voting system. Well you aint the only one that got pissed off at the comunity. I got pissed off a mulitple of times i almost revolted a few times.
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby ChaosTLW » Thu May 31, 2012 6:46 pm

lol made my day.
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby Articsledder » Thu May 31, 2012 7:56 pm

So, what exactly is the point of this thread besides ranting?
aend tehn teh cahirs began to snip
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Re: ACE OF *SPADEs, A TACTICAL GAME? pt.2 questions

Postby IrishElf » Thu May 31, 2012 9:18 pm

Articsledder wrote:So, what exactly is the point of this thread besides ranting?


To tell every "Add vehicls" "nurf rifle" "buff smg cuz i cant runngun wit it" "addd classes" 'more wepnz" deuce to shut up. His suggestions are bad/already spammed to death and he should feel bad.

Especially that Putin twit who can't go two posts without demanding rifle nerf regardless of how off topic it is.
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