This is a Infiltration-based gamemode.
RULES:
1: Green Team is trying to sneak into Blue Team's base. If they kill anybody, they lose 10 Team points (unless their Team Score is zero through nine). Also, BLUE Team cannot dig within 5 Blocks of the Intel (To the bottom of the map)
2: After either team reaches 100 Team Points, the round is over. Then their is a 5-min. planning period. Players have infinite blocks. Also, guns have 0 Ammo. You can only build on your side, if you try and tunnel to the other team's side, it will kill you and insta-kicks you for 5 min.
3: Blue Team gains points for killing players on their side. The points amount is equal to the math problem ((Head Shots + Normal Kills) / Amount of Deaths^) rounded to nearest whole number. If that problem = 0, then they gain 1 Team Point.
4: Green Team gains points for every time they capture the intel OR kill people on their land. If they capture the intel, they gain 10 points. If they kill someone on their side, the same problem as above. If that problem = 0, the gain 3 Team Points.
5: Each round lasts for 30 min. If nobody has won after 30 minutes, and the Teams are tied, their will be 15 min. overtimes.
6: The GAME is over when 3 rounds are completed. Which ever Team wins gains an extra 5 min. onto their planning time. The other Team is frozen while the extra Team completes their extra time.
7: You cannot build or destroy any blocks after Planning is completed. The only place you can destroy is an area with no people inside of it (50 Block radius).
8: Once a Round starts, you cannot change Team.
Would someone make this Gamemode? :-)! Also, if possible, I would love this mode to be added. It probably won't happen. If you support this, please help me when I make it.