I had a longer post i made earlier stating that the game needs more, It needs more creativity, weapons, ideas, and gametypes. Well, here the list of custom gametypes i came up with:
*Gladiator- a game involving being in an open arena with no other weapon than the spade, and its a melee fight to the death!
*Rush- Maps made of trenches and bomb craters, one team has to rush the other's trench and capture it in a certain amount of time, but is only allowed so many casualties to compelete the mission.
*King of the Hill- simple, which team can hold the CP on the hill for the longest amount of time?
*SWAT- Like infiltration, but an indoor CQB game involving a smaller team hunting down a largely separated enemy team, whom is hiding inside the building.
*VIP- just like from Halo, protect the top ranked guy with everything you have, whomever kills the enemy VIP first, wins.
*Bomb- a game like CTF but opposite, there is 1 bomb in the middle of the map, the teams have to get the bomb to the ENEMY team's CP to blow it up, so its like CTF, but completey offensive, and more aggresive.
escort- 1 man has no weapons but a spade, and his team has to protect him with everything, its like VIP, except only 1 guy on 1 team gets VIP, and has to cross the map safely, while the other team's sole purpose is to kill the escorting team and assassinate the VIP.
*Gauntlet- Close Range, like Arena, but completely open field of play, builf your cover as fast as you can before the enemy fires the first shot, its fast, action packed, and intense. And for a bonus, the map can be a giant cube (so it touches the ground) but 100 blocks high so if you jump off for safety, its not so safe.
Those are my game type ideas that go with my other page about what to add to the game, these arent REQUESTED to be in the game, but would make nice additions.