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New Game Mode: Shroud

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New Game Mode: Shroud

Postby USABxGUNSLINGER » Tue Apr 24, 2012 5:00 am

I came up with this after playing tonight...

so, basically, each team's members have unlimited bricks, and build on half the map (with the other half occupied by the other team, and un-seeable). After an adjustable time (10-20 minutes, maybe), the map becomes un-breakable, and you have to fight deathmatch-esque on the map, with the other side see-able now
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Re: New Game Mode: Shroud

Postby TheSifodias » Tue Apr 24, 2012 5:02 am

Cool, but people would just smartly build a wall too big to climb over and will snipe the other team on it.
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Re: New Game Mode: Shroud

Postby DrunkenChild » Tue Apr 24, 2012 5:22 pm

TheSifodias wrote:Cool, but people would just smartly build a wall too big to climb over and will snipe the other team on it.

Damn you thats what i was going to say. this would also eliminate tunneling:(
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Re: New Game Mode: Shroud

Postby Fleischgeruch » Tue Apr 24, 2012 10:04 pm

Abusable. Think of all the spammed blocks
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Re: New Game Mode: Shroud

Postby scarfacemperor » Wed Apr 25, 2012 6:25 am

All of AOS's gameplay is based on destruction, making unbreakable fortresses is absurd.

Letting a 10-minutes ceasefire (no kill possible) to allow fortification would be a nice idea, then the match starts normally.
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