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A file that can be edited to change a weapon's stats

Got a great new idea for the game?

What is your opinion on this idea?

Yes, this is much needed for AoS
1
7%
Yes, but I believe there should be some changes (post your changes)
4
29%
No, I believe that this is unnecessary for AoS
9
64%
No, because it would make the game too complicated (post why)
0
No votes
 
Total votes : 14

Re: A file that can be edited to change a weapon's stats

Postby DoomSplitter » Tue Apr 03, 2012 4:37 pm

Just to clarify, I would support this ONLY if it was a server-side feature. Making it client-side would lead to abuse.
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Re: A file that can be edited to change a weapon's stats

Postby Paratrooper » Tue Apr 03, 2012 7:16 pm

UltimateCarnage wrote:It would make the weapons too overpowered, considering that players can edit the damage itself. They could make their rifle have 500 damage, and it would instantly kill someone, even from a leg/arm shot. Honestly, it wouldn't be a good idea to edit the weapon statistics...


There are limits to what value you can put in.

There is a maximum value and a minimum value. Too big? It automatically adjusts to the max. Too small? It automatically adjusts to the minimum.
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Re: A file that can be edited to change a weapon's stats

Postby Carnage » Tue Apr 03, 2012 8:28 pm

Well, why would someone want to lower their damage dealt? That'd suck for them. Everyone would edit their damage to the highest possible level, and then they'd all be the same power as Ace of Spades is today...
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Re: A file that can be edited to change a weapon's stats

Postby SLoW » Tue Apr 03, 2012 10:07 pm

There's a general rule in multi-player gaming, and that's "don't trust the client". In my opinion, I don't think you'd want to EVER trust the client for damage/accuracy/recoil/etc. numbers. This should all be set on the server.
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Re: A file that can be edited to change a weapon's stats

Postby FaZe » Tue Apr 03, 2012 10:15 pm

Once again, there would be limits. A one-shot kill with a lot of recoil is OP. A ten-shot kill with no recoil is OP.
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Re: A file that can be edited to change a weapon's stats

Postby IrishElf » Tue Apr 03, 2012 11:28 pm

Allowing the players to customize their guns won't work. Before long a couple cookie cutter "best" builds will be posted and everyone'll just use them and it'll be back to square one for Ben's attempts to balance things. However, I'd definitely be for allowing server owners to fine tune just about every aspect of the weapons including which can utilized on their server[s] and which cannot [Throwback rifle only servers, Shotgun madness, Grenade only for example.]
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Re: A file that can be edited to change a weapon's stats

Postby DoomSplitter » Wed Apr 04, 2012 1:35 am

IrishElf wrote:However, I'd definitely be for allowing server owners to fine tune just about every aspect of the weapons including which can utilized on their server[s] and which cannot [Throwback rifle only servers, Shotgun madness, Grenade only for example.]

^This^ Weapon customization would be great, just not in the hands of the players themselves.
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Re: A file that can be edited to change a weapon's stats

Postby TheSifodias » Wed Apr 04, 2012 2:24 am

Here's what would be the perfect stats then if this were to ever work:
Rifle: Insta-Kill on body and head. 50 damage on arms and legs. 25 bullets but low rof and high recoil. Doesn't matter because the damage and pinpoint accuracy would make up for it. In maps like hallway, so over power that this would be treated like an aimbot.
SMG: It becomes an lmg with 500 bullets, low damage, and low accuracy, and high rof. Or it becomes a marksman's assault rifle with high damage, medium accuracy, 70-80 bullets and medium rof.
Shotgun: The Griefer Tool: Massive block damage. Lots of bullets, but very low player damage.
The One Shot One Kill: Massive damage, low rof, normal bullets but rifle-like accuracy.
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Re: A file that can be edited to change a weapon's stats

Postby Paratrooper » Wed Apr 04, 2012 6:25 am

TheSifodias wrote:Here's what would be the perfect stats then if this were to ever work:
Rifle: Insta-Kill on body and head. 50 damage on arms and legs. 25 bullets but low rof and high recoil. Doesn't matter because the damage and pinpoint accuracy would make up for it. In maps like hallway, so over power that this would be treated like an aimbot.
SMG: It becomes an lmg with 500 bullets, low damage, and low accuracy, and high rof. Or it becomes a marksman's assault rifle with high damage, medium accuracy, 70-80 bullets and medium rof.
Shotgun: The Griefer Tool: Massive block damage. Lots of bullets, but very low player damage.
The One Shot One Kill: Massive damage, low rof, normal bullets but rifle-like accuracy.


You can't instakill on bodyshot since damage limit is 70 ;D

The SMG STILL has the same carry ammo, but the maximum ammo on the magazine can only go up to 50.

Shotguns also have a damage and pellet number limit.

Please just PLEASE read the picture I posted.

UltimateCarnage wrote:Well, why would someone want to lower their damage dealt?

Because it lowers recoil. It all depends on the person.

In addition, there can't be a build that's perfect for everybody. Some people may want to fire fast (but inaccurate) with the rifle (like an AR), or stay low and make a very accurate sniper rifle that could only fire once per second or two.

I put constraints on the values so that the couldn't be abused. No one-hit kill SMG headshots, No one-hit kill Rifle bodyshots, and no .50 cal shotguns.

I guess this idea just had a VERY bad first-impression (mostly due to the fact that people didn't read through the picture I posted).
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Re: A file that can be edited to change a weapon's stats

Postby DoomSplitter » Wed Apr 04, 2012 2:37 pm

Paratrooper wrote:I guess this idea just had a VERY bad first-impression (mostly due to the fact that people didn't read through the picture I posted).

I read the picture, and the format is fine. The problem is that you're not supposed to give clients that kind of power in multiplayer games. Server owners are different, however.
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Re: A file that can be edited to change a weapon's stats

Postby Tek2 » Wed Apr 04, 2012 2:39 pm

We'd just end up with a couple OP weapons.
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Re: A file that can be edited to change a weapon's stats

Postby USABxBOOYO » Wed Apr 04, 2012 2:43 pm

Letting the player edit the damage values of their weapons and making damage client-side is a terrible idea that almost screams "SOMEONE PLEASE HACK ME". Like SLoW said, trusting the client is a horrendously bad idea.
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Re: A file that can be edited to change a weapon's stats

Postby DarkDXZ » Wed Apr 04, 2012 5:07 pm

This COULD be in...
ONLY if it was server-side.

Client-side would lead to easy abuse, even with limitations.
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