by Vortex » Mon Jan 16, 2012 8:19 pm
Zeke you may have truth behind the fact that it is rare, however if it is possible, why not? For a game that is free, and has a lot of benefits, it could become rapidly, and insanely popular. Though I do not mind about lobbies, just that there needs to be other official game mode types.
Like with capturing the intel, I remember a while back, when you did capture it, you could see your enemy for an X amount of time on the radar, however this was removed. Why? I do not know. I think though people may argue it was 'lame' or too easy to kill enemies off, well then - This made intel even more valuable to save. Also I think there should be a way to return your intel to your base if it is taken; such as standing at it for one minute without dying, whilst doing this a bar appears on screen, which once is full, it is returned. because people nowadays, take it, run in the middle of the battle zone, to get it as far as they can to their base, die, another one does the same, and the cycle continues until it is captured. This is why I call it as 'mindless', as one side kills madly to stop the other from taking it, and the other side just runs about stupidly to score it, without the risk of losing progress.
I can guarantee aswell, adding game modes like the 'Prisioner capture' / Also known as Cops vs Robbers, will highly satisfy some players, because we're not always looking to shoot, but to make plans. Not to go into a full blown essay or anything, but seeing your plan succeed is enjoyable, which makes gameplay fun, if such possibilities are implemented.