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Reloading Animations

Got a great new idea for the game?

Re: Reloading Animations

Postby ChaosTLW » Fri Aug 03, 2012 1:39 am

Ultrasonic wrote:Great idea, although if we had mods, there would need to be some way to make modable animations.



Read this:

Winston wrote:How about Stop Motion Animations? I made a video 1 year ago of Stop Motion reloads using several KV6s.
http://www.youtube.com/watch?v=DySriBpqtsI

???

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Re: Reloading Animations

Postby Fluttershy » Fri Aug 03, 2012 5:00 am

This wouldnt work, especially since theyre adding stiff arms.
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Re: Reloading Animations

Postby Winston » Tue Aug 07, 2012 5:35 pm

Fluttershy wrote:This wouldnt work, especially since theyre adding stiff arms.

It depends how the arms are being added, if they're part of the KV6 model for each gun, then it IS possible to use stop motion, but if it is another KV6 it would be a little harder...
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Re: Reloading Animations

Postby Dzhoel » Wed Aug 08, 2012 11:05 am

tunaspirit wrote:Just make the gun look like its shaking, yet not fully visible, that way animations aren't necessary

What she said
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