Hey guys,
I was watching the news moments ago, and heard the following "during world war 1, the Germans and the alias, would dig tunnels below their trenches in an attempt to cross the no mans land-.." And suddenly I remembered something about the original AoS, the .2's the .3's...
Tunnelling, digging, bunkers, corridors, networks. All underground. We used them to break through the other teams defences. To pop up in the middle of their base in utter stealth. And then I wondered: What changed this?
WHY don't we do this any-more, WHY is tunnelling suddenly not as pivotal to the game? WHY did the importance of tunnelling disappear?
My proposal is this:
We make tunnelling as effective as it once was. Currently you can hear people digging around you and locate them with relative ease, it is neigh impossible to dig efficiently with this feature.
What I suggest is first of all we muffle that sound, make it very very hard to locate diggers by sound. This will make tunnels a heck lot more deadly if they reach completion.
And next-....well that's as far as my line of thinking took me...
But you all know what I mean, you know how the game used to feel. And what changed. So help us out here, post what you think we can change to bring tunnelling back to its original importance.
- DE