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Postby Defaulter » Thu Jan 26, 2012 1:56 pm

Thread sounded better in my head, never-mind.
Last edited by Defaulter on Fri Jan 27, 2012 3:53 pm, edited 4 times in total.
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Re: AoS hacks - [MEGATHREAD]

Postby Gorman » Thu Jan 26, 2012 2:00 pm

Oooo, DeathEnhanced is at it again! We could use your support in Suggestions subforum too, so many duplicate threads!


Anyway so as to stay ontopic; maintaining good relations with the hacker community will ensure that any exploits can be fixed. That said that real counter to hacking is just to have active admins.
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Re: AoS hacks - [MEGATHREAD]

Postby Pulchritude » Thu Jan 26, 2012 2:01 pm

My advice.

/ban #(number) hacking
Cats > dogs
FACT.
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Re: AoS Hax - [MEGATHREAD]

Postby Defaulter » Thu Jan 26, 2012 2:02 pm

@gorman

yeahhhhh,

I might ask stack or sumone to move the "Do not suggest list" over here.
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Re: AoS Hax - [MEGATHREAD]

Postby Defaulter » Thu Jan 26, 2012 11:18 pm

@rambo

Dont spam please, post in relation to the topic next time.
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Re: AoS Hax - [MEGATHREAD]

Postby arti » Thu Jan 26, 2012 11:41 pm

I refuse to use this thread for hacks discussion.
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Re: AoS Hax - [MEGATHREAD]

Postby ReubenMcHawk » Fri Jan 27, 2012 12:04 am

Everyone cries too much about hacks imo. There's a votekick tool in the game for a reason. The hacks are nothing too fatal (atm) so just votekick and move on.

I've tried suggesting that the /ip command in pyspades be made for public use by default, so if anyone sees an aimbotter in a public server, they can just record it and get their IP in the shot for easy banning.
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