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0.75 Discussion

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Re: 0.75 Discussion

Postby Putin » Tue May 08, 2012 4:44 pm

^
1. I made maybe in 1/20 a instant kill on long range - NEVER a instant kill on fog range. ( 0.70)
2. A Shotgun can be used effective with its rape power up to 150 yards / 137 meters so its Up near twice then the Fog on Aos So 0.70 Was nothing impossible or unnatural it was a real life shotgun that fitted perfectly in aos big battlegrounds. The now shotgun is Impossible and Unnatural with its spread and effective range its just like a toy now.
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Re: 0.75 Discussion

Postby Tek2 » Tue May 08, 2012 5:53 pm

Putin wrote:^
1. I made maybe in 1/20 a instant kill on long range - NEVER a instant kill on fog range. ( 0.70)
2. A Shotgun can be used effective with its rape power up to 150 yards / 137 meters so its Up near twice then the Fog on Aos So 0.70 Was nothing impossible or unnatural it was a real life shotgun that fitted perfectly in aos big battlegrounds. The now shotgun is Impossible and Unnatural with its spread and effective range its just like a toy now.

Gameplay>Realism
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Re: 0.75 Discussion

Postby Putin » Wed May 09, 2012 12:16 am

There would be no Gameplay without Realism. And Gameplay must obey to Realism or we would have 1 shot kill smgs Rifles that kill with 50 bullets and Shotguns that are dangerous like a fart.
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Re: 0.75 Discussion

Postby Tek2 » Wed May 09, 2012 12:11 pm

Putin wrote:There would be no Gameplay without Realism. And Gameplay must obey to Realism or we would have 1 shot kill smgs Rifles that kill with 50 bullets and Shotguns that are dangerous like a fart.

I didn't really understand this compeletely, would you say it in other words for me?


When did gameplay have to obey realism? Also 1 shot from an smg would propably kill you if it would hit you in the head. :P

Having great gameplay is way more important for me (and I think for most people) than having a realistic experience.
I don't play Ace of Spades to have a realistic war or real-life simulation, I play for fun. And good gameplay usually gives more fun/entertaining results.
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Re: 0.75 Discussion

Postby Putin » Wed May 09, 2012 2:33 pm

Ok then lets say it so the weapons aren't balanced and that is bad gameplay .
And that cause of Shotgun that is dangerous like a soldier with spade at fog range , and I said it would be good to have a realistical Shotgun. Or the Rifle is now a Run and Gun Snipe weapon that is bad for gameplay and should be fixed with a RL Rifle That can only be shoot accuracy at Stand or Crouch.
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Re: 0.75 Discussion

Postby FNSaver » Thu May 10, 2012 10:33 pm

Why do people even take Putin seriously? He is a jackass that claims 0.75 SMG is "fine".

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Re: 0.75 Discussion

Postby UNDERCOVER » Fri May 11, 2012 1:39 pm

FNSaver wrote:Why do people even take Putin seriously? He is a jackass that claims 0.75 SMG is "fine".

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I love the 0.75 SMG as well.

Go ahead, insult me. :)
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Re: 0.75 Discussion

Postby AEM » Fri May 11, 2012 6:44 pm

Putin wrote:Ok then lets say it so the weapons aren't balanced and that is bad gameplay .
And that cause of Shotgun that is dangerous like a soldier with spade at fog range , and I said it would be good to have a realistical Shotgun. Or the Rifle is now a Run and Gun Snipe weapon that is bad for gameplay and should be fixed with a RL Rifle That can only be shoot accuracy at Stand or Crouch.

Agreed
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Re: 0.75 Discussion

Postby Putin » Fri May 11, 2012 8:32 pm

@UNDERCOVER and @AEM
Tnx for your backup guys you showed that the guys that want all weapons like in aos 0.01 ( only rifle nothing else) Have to see that they'r time passed , Aos now got Smgs and Shotguns that have to be equivalent like the rifle. Not weaker so they can only see rifle on kill-board and feel like in v0.01 .
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Re: 0.75 Discussion

Postby AEM » Fri May 11, 2012 8:38 pm

Realism, Putin, realism. A rifle, SMG, and shotgun are not equally powerful. If we eliminate SMG and shotgun, people like you won't complain about how weak SMG and shotgun. Again, realism.
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Re: 0.75 Discussion

Postby Putin » Fri May 11, 2012 8:46 pm

What are you talking , I really dont get it o_O?
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Re: 0.75 Discussion

Postby ChaosTLW » Fri May 11, 2012 8:47 pm

You said that now SMG, Rifle and Shotgun are equal (what the hell???), and he just said that SMG, Rifle and Shotgun should not be equal.
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Re: 0.75 Discussion

Postby Putin » Fri May 11, 2012 8:53 pm

I said " Aos now got Smgs and Shotguns that have to be equivalent like the rifle " Not like Shotgun and Smg should be "Rifles " more like they should be good in their sectors and be a thread just like the rifle , so all weapons would be feared and so equivalent .
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Re: 0.75 Discussion

Postby AEM » Fri May 11, 2012 9:30 pm

Putin wrote:I said " Aos now got Smgs and Shotguns that have to be equivalent like the rifle " Not like Shotgun and Smg should be "Rifles " more like they should be good in their sectors and be a thread just like the rifle , so all weapons would be feared and so equivalent .

No they should have there true powers, not be nerfed or buffed to be equal. There is no bill of rights for guns, if a rifle is the most powerful, then pick it, nobody is stopping you.
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Re: 0.75 Discussion

Postby Skynet » Sat May 12, 2012 4:42 pm

I love .75. I could go on and on about it but I just want to say that recently while playing aloha last team standing while using testifying I've been having some problems, when I would differently at an enemy I would miss I would only be about 5 blocks away from the enemy. Not sure if this is a glitch or if the shotgun spread was changed and miraculously I missed due to that. Also the may has no recoil when crouching, I find at least.
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