TheSifodias wrote:Glad you're back ninja, you're my favorite Kommie.
SRL wrote:You're my fav Kommie too. :D
iamninja28 wrote:I think health packs are a stupid idea, but frontline ammunition isnt a bad idea.
LASTofS wrote:There are ideas of having dead players drop their ammo in an ammunition crate.iamninja28 wrote:I think health packs are a stupid idea, but frontline ammunition isnt a bad idea.
How are having health packs a stupid idea? It has proven it's usability with /medkit on certain Pyspades servers, and having a toggable physical crate would work much better than typing a command. Also, wouldn't you find it better to be able to heal on the battlefield opposed to walking halfway across the map to the control point tent? It saves time and lives, for sure.
TheSifodias wrote:Glad you're back ninja, you're my favorite Kommie.
SRL wrote:You're my fav Kommie too. :D
MegaDeuce wrote:Here's my awesome idea for how ammo crates should work:
1) Ammo crates can be deployed randomly or where the server host wants them.
2) Ammo crates don't let the players change weapons
3) Ammo crates start off full, but aren't an infinite ammo fountain, they have a limited number of EACH type of ammo: shells, rifle rounds, SMG rounds, and grenades.
4) Players can refill the crates.
..... A) Players refill crates by pressing a "dump ammo" key
..... B) Players can dump grenades or bullets, depending on whether they're holding a grenade or a gun.
..... C) As an incentive, the crate refills with 3x the amount of ammo the player is actually dropping
..... D) However, once ammo is dropped, the player can't take ammo from that crate until he respawns.
..... E) The player can only dump ammo that isn't currently loaded in their gun
This sounds like a great idea. However I would just prefer that they are player placed after X amount of kills. This is the one feature I support kill streaks for.
This will add a new "supply line" element to the game. A handful of players can resupply a given crate, and help their whole team hold a strategic point.
Chiefy wrote:But use the same coding that airstrike works on type /airsupport and area to drop it in so example: /airsupport G4 and the crate's only drop within a 4 block radius of where your team mates are in that quadrant. But I think its important then for the unused crates to disappear after a short period of time to avoid people spamming the crates all over the map giving everyone ton's of crates to use whenever.
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