hindos wrote:But there are twice the amount of greens so it balances it out ;)
not to mention the fact on some of the maps greens already spawn about half way there....
hindos wrote:But there are twice the amount of greens so it balances it out ;)
Paratrooper wrote:Yeah, but in some maps, that isn't the case :/
It seems that there are some maps where greens and blues have their fatal disadvantages.
If the Blue base is too small, greens could easily cover the castle and spawnkill each and every one of the blues.
If the Blue base is too big, blues can spawn behind and around the capping greens, nowhere in sight.
Maybe it's not in the spawning system, rather it's the maps themselves that are the problem.
Enari wrote:like this?
http://i.imgur.com/7jorz.png
then it's probably an old version of the server or client.
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